It takes way to long time to collect essence for new players
I'm leveling a new account, you need 20 champions for ranked and get 90 BE for disenchanting a shard (Given that you mostly get 450 shards) Unforunatley enough my acc was level 21 when ip was changed so I couldn't partake in the early leveling rewards.
In the ip system i could easily had 1000+ ip after 20 games, now I'm sitting here with 3 shards worth 90 BE after 20 games. Given that it takes even more games to level up the higher level you are, I won't even have half the champion pool after reaching level 80 since you don't get rewarded for consistent wins/loses. (Except a tad bit more xp when winning.)
Please do increase the amount of essence you get in chests, it's quite frustrating grinding games and not being rewarded at all. Or start doing dubble essence weekends, or even a large sum of essence every fifth level, do something.
How do you think riot should improve the BE system?
While I'm at it I might as well ask, my friend had a 50 wins ip boost before preseason hit, obviously it's gone now, was just wondering if riot compensated ip boosts when preseason hit? given that they cost 2560 rp. [zombie-brand-clap]