THE ULTIMATE QUESTIONS OF LEAGUE

SLAYTHENOOB·5/10/2019, 3:46:46 PM·1 votes·653 views

I have been playing league since season 2... My only question is what dose riot games win with banning people, giving leave buster penalties, giving chat restrictions if you "harass" people, even if you harass some one you get your chat restricted, while at the same time refusing to communicate with your team is also an offense. Only i see this paradox?

So my real question is that: You guys had a huge amount of time to make a set of rules that are supposed to help us players, to improve our game play experience, you even created the tribunal system at one point which i did not forgot :D, i mean guys that was pure cancer, it was illogical, it was biased, and you guys saw that, right? and after all you deleted the tribunal system, probably because you guys saw that it was not working very well. But after all these years of reforming your set of rules, the ones that decide how a player gets a penalty for what exactly? Not playing the game nicely? so your goal is to make the game a nicer place? If that is the goal, then please explain to me how a chat restriction helps with anyone's frustration in game?

how dose that helps you ? how dose a leave buster system prevents me from quitting from more games after all? what are you winning with this riot games?

i don't get it, players who disrespect your rules will simply get more frustrated by the penalties you impose upon them, For example if i am in a leave buster queue, i just might leave the next match i have joined because you don't always get another penalty while you bear one, or think about the 20 minutes long queue: its even harder to time your matches not to say they might take 25-45 mins at first place. Chat restriction for some dumb reason means you don't get to write in the "/all chat" but hey you get to see what they are writing to you in /all chat, wtf? so you can't even respond if they are writing some sh1t to you from the opposing team? so then what should i do? should i mute all the players to actually stop myself from communicating? you guys know that there are ppl on the internet who make options for players to actually disable the in game chat? So back to the real question, its been a while now and at this point i can say that league never really improved the game play experience with its set of rules, nor with its penalties, And with the most serious face i have to ask this question riot gamez, What do you gain from all these penalties? what do you gain from wasting your players time after all? i mean i will never buy riot points, you guys truly don't deserve to get any credit, not whit your micro transaction buy our latest chroma pack bullsh1t, while making rules acting like grown ups among kids.

So anyone i don't care if its a riot employee or a simple veteran player, but answer me this:

What dose riot games gains from this system of "justice" ?

its clear that other game developers didn't implement these set of rules, but that is totally okay with me, it could still work. but what function it serves? how is this system improves the game play experience ? you can't say it dose improves anything since its been a while now and league is still one of the most "toxic" communities right? what if i would tell you that this huge frustration comes from the rank system and the "justice" system riot games implemented in league of legends?

are you sure that you wanna give LP based on WINS/LOSSES ?

what dose rank stand for? it stand for an individuals place in a certain order of who is better? okay then what dose WIN/LOSE ratio stands for? the actual 9 players + 1 (your) influence on the actual match you guys playing? so you can affect the match compared to the others like 1/10 right? so right now, your LP, your RANK, stands for you of course but its really imprecise, like you can divide your "elo" the base LP/RANK score with 10.

to summarize this:

WIN/LOSS ratio stands for A 5 man teams LP/RANK/ELO

but you guys say this differently, you guys are shady as fuck you guys arrange players as individuals by an imprecise data WIN/LOSS ratio. what you guys should do is to re arrange the order by player defined attributes, KDA,CS,MAP AWARENESS,LANE WINNING POTENTIAL,OBJECTIVE SCORE, etc..

if any of this is untrue, logically incorrect, please say it so.

1 Comments

The Ecdysiast5/10/2019, 5:23:12 PM1 votes

Easy. They don't stand to lose anything. A player who purchased RP and then gets banned already contributed to the company. A player who purchased RP, bought skins they like, then got banned but still likes the game enough to "reform" and make a new account is still probably going to like the same champions and the same skins, so they get double the money they would by not banning the person.

Plus, in the eyes of the thin-skinned vocal minority, Riot can pretend they're good people for adhering to their feelings. That's two incentives to ban people, with no incentive not to.

The only downside there could be is from people who genuinely quit the game after being banned, but that's such a small proportion especially compared to the people who just make new accounts that it's completely negligible.