Have you ever taken a close look at how the automated ban system relates to investing money?
Investing is an inappropriate term to use too, you don't actually get anything at all. But have you ever thought of how the Instant Feedback system could affect customers like yourselves?
Hypothetically, you can get banned for dying 15 times in ranked, which is very possible in a game that favours snowballing and you can get 2 premades (jungle and adjacent laner) and a very cooperative enemy laner.
After that suspension, if you get banned for anything, at all, for the next half a year or so, completely excluding toxic behaviour, you risk losing everything you bought. So you can't play ranked, or earn ranked rewards, just to be on the safe side. You'll also go out of your way to make sure none of your foreign language messages sound like blacklisted English words.
Think about it. The thought of losing your account forever, along with all the money you've spent, with no human interaction anywhere at all.
How can people actually spend money on this game after the introduction of instant feedback?
And a PSA: If you want League to become casual and damage/power creep to disappear, and for minigames in kits to become a thing of the past, stop supporting the e-"sports" scene.