Nasus redesign when?

Pinko Commie Guy·8/5/2018, 8:18:22 AM·1 votes·769 views

I just hate this character. I hate him more than Garen at times, which is saying something.

He isn't 'overpowered' per se, but in solo queue when people aren't coordinating properly, he is just impossible to deal with. Poke him out, he comes back to farm Q. Kill him, he respawns to farm Q. Eventually he just builds it up - honestly it doesn't even take that long - and suddenly he is 4-shotting towers and instgibbing champions. It's just stupid. His Q should have a max number of stacks, and he needs much more interactive gameplay aside from, 'harass him out or you lose the game'.

2 Comments

Pyrosan8/5/2018, 8:23:05 AM1 votes

I feel like they need to put a bigger empathsis on Nasus's early game weaknesses, so far they've given him early sustain, a slow which lasts an absurd amount of time and an AOE armor reduction ability.

All these abilites are good, especially the W and it gives you very little room for punishment on him since most abilities now draw minion agro, you'll likely take a 50/50 trade and lose it due to his built in sustain.

No champion in league should lose to a champion who's entire focus is to be strong in the late game, in my opinion