Azir nerfs that came with the bug fixes/
Fixed a bug where Emperor's Divide would deal its damage multiple times Fixed a bug where Emperor's Divide would bounce targets multiple times Fixed a bug where Emperor's Divide would sometimes cause a target to be pinned against a wall for the full duration
A lot of the big
's are finally gone (Yay!), making Azir possibly playable finally. However, I would like to ask fellow Azir players what they think the impact of the above will be.
I know I've used those features more then once as Azir so they will be missed, but how big of a deal is it really?