Sion passive seems suck

JackPringle·1/19/2016, 9:08:26 PM·2 votes·645 views
JackPringle - North America - Summoner Lookup - LoLSkill

As a Sion main, I feel his passive is kind of useless in 90% of situations when you die because of that 2 second delay before he reanimates unlike KogMaw who has no delay Karthus Zyra and they have no delay and the attack is ranged. the only uses ive had with his passive is stealing buffs lvl 1 , or when people forget/don't know about sion passive. by the time he reanimates everyone is years away for the movement speed to even help. I want a no delay after death so i actually have a chance to attack, counter play would still be cc.

9 Comments

Cowgirl Ed1/19/2016, 9:10:47 PM2 votes

Zyra is delayed too, what are you saying? Sion's is a very good passive imo, he even gets a burst of speed

Legal Wrights1/19/2016, 9:12:24 PM1 votes

A shorter delay I can get behind, but the reason why there is a delay is to avoid the absurd teamfights where he's just going to dominate you by dying. We don't need a melee Karthus in Sion, what we need is a gigantic tank.

HamerDrunk1/19/2016, 9:30:17 PM1 votes

it is meant as a deterrent not a means to get loads of kills early game the delay would mean his passive would be op and even mid to late game it has its uses

Bonipherus1/19/2016, 9:33:16 PM1 votes

Sion gets to move, gains lifesteal, gains attack speed, and can attack structures. He also gets a burst of speed and deals % max health damage while dead. Sion has the best passive of all of them. No contest.

Olath Quortek1/20/2016, 12:15:35 AM1 votes

Sion's passive is fine the way it is. It has high potential and gives him zone control after death and that is all it needs to give him. Dealing damage, getting kills and soaking up damage and cc is all just icing on the cake bro... If it was any more reliable it would need to be nerfed... XD