Rift Herald shouldn't overwrite trinkets

36 ms·10/7/2018, 5:14:43 PM·25 votes·10,908 views

It's poor game design to reward players with a rift herald summon and take away the ability to grant their team vision. Just grant players with a rift herald icon that they can click if you don't want to put in the work of creating new UI elements.

12 Comments

Deathhawk88810/7/2018, 10:24:59 PM6 votes

And then you forget you have Herald and spawn it in a bush.

LilxPaprika10/8/2018, 1:02:46 AM5 votes

maybe it should be press 4 and hold to activate it. hold for like 1.5 sec and lower channeling duration by that much? maybe it starts to channel at 0.7 seconds and you can cancel until 1.5

NoPaxt10/7/2018, 5:26:39 PM1 votes

that's why you give it to your support, it's not that detrimental...

nergalsfang10/8/2018, 3:17:28 AM1 votes

red wards exist. also, having herald puts you in a playmaking position. also also, the rest of your team can help you ward where you want vision.

aezens10/8/2018, 11:13:11 AM1 votes

It could be an item. Not an optimal solution but its unlikely you have blocked all 6 slots within the first 20 min.

TrikzterzArma10/8/2018, 3:09:19 PM1 votes

If you only KNEW how many times I've accidently summoned Herald when I wanted to put a ward