Has anyone noticed any changes to the minions?
The title says it all. I have not noticed any major differences myself, but i feel the changes have been implemented right? Is this change not as game changing as we first thought it would be?
The title says it all. I have not noticed any major differences myself, but i feel the changes have been implemented right? Is this change not as game changing as we first thought it would be?
What has changed is that all forms of AI aggro has become randomized. Turrets, monsters, minions, and Heimer's turrets no longer prioritize targets as they should anymore and often switch targets at seemingly random moments.