Rammus trash tier jungler as of 4.20
The changes to inhib turrets and the removal of SOTAG were indirect nerfs to him already. He has long been considered bad by professional and high ELO players because of his dependence on flash to properly initiate a teamfight. Now his E has been nerfed once again to the point where I might even max it 3rd, I was already maxing W since the E duration nerf. Its not like he is a low-counterplay champion, he has been easily countered in champ select by picking champions with displacement effects such as dashes or knockbacks, or simply picking Morgana. He gets played in LCS one time, suddenly starts getting banned for a month or so, and is immediately nerfed into the ground? 60% higher cooldown on his Q at Level 1 is huge as this ability has been traditionally maxed last mainly due to the fact that you don't always actually hit a champion with it when ganking a lane. Changes to 2nd tier turrets and inhib/nexus turrets are going to severely diminish the viability of his turret diving which is pretty much the only thing he is actually good at. This is pretty much a standard case of the majority of the League community which are low-elo shitterinos causing a champion which didnt need nerfs to get nerfed. I dont see any reason why I would even play Rammus anymore when there are junglers such as Jarvan who are much stronger in almost all aspects of jungling.