Please do not get rid of Clarity in Summoners Rift!
Just like Barrier, Ghost and Cleanse (it doesn't cleanse suppression please don't forget it), this spell has it's niches and has many uses. It is a potent early game AND late game spell, even on summoner's rift.
How many times have you read your teammates or you yourself typed "OOM!" when you didn't have enough mana to finish off someone or to escape from a disaster? How about those times when people have to go back to regain their mana after one team fight before another one instead of keeping the momentum and pushing forward if the HP is still at a healthy level? Have you ever juked someone into thinking you had no mana and then hit Clarity and smacked their faces with your burst? I sure have!
It is super useful on champions that burn through mana like there is no tomorrow such as Zilean, who is always running out of mana one way or another and the other spells are not as applicable, and Athenes is not a better choice for him over Morello's because Morello's has a much better build path for his CDR and it applies grievous wounds. To put it into perspective, it costs 195 mana for Zilean to just Q W Q, and if you do that again it will cost him 390 mana. Don't get me started on Ryze's spell rotations.
I don't see clarity as just an early game mana management get out of jail free card, I see it as an emergency mana stash even in late game when the battle is fierce and people burn through their mana pools too quickly and can't do anything because of it.
I also do not like it how Riot is getting rid of it for SR instead of tweaking with it just like with what they did with heal/exhaust to make it more relevant, it is just taking the easy way out instead of fixing or making something more relevant. For example, Clarity could be updated to reduce all cds by a second or two when used, grant reduced mana costs for a short period of time, or give movement speed boosts, the possibilities are only limited by the imagination, don't tell me that for YEARS no one at Riot thought of a decent enough update for it and then decided to scrap it because it was too hard to come up with anything but could think up of adding mr/armor shred on exhaust and a movement speed burst on heal (it used to remove grievous wounds too but then they took that back).
Here are some examples of me not doing horribly today with Zilean + Clarity:
http://i.imgur.com/KUBuuu9.png
Rito Plz, don't take the coward's way out and get rid of a spell because hardly anyone uses it and you don't want to update it, I understand getting rid of revive because of it's 5 minute long cd, but clarity still does have some uses that I think are being overlooked.
