Taliyah's W: Collection of posts including arguments behind reversion the old W.

ABCDEFGHIJK··10 votes·1,079 views

**This post is mainly created to show the scale of the immense dissatisfaction after changing Taliyah's W casting mechanic to a vector. **

Our (Taliyah's players) purpose is to finally convince Riot to revert back the Taliyah's W to the old one. The actual Vector Casting is highly uncomfortable to ask and denies players to carefully aim it; instead, it forces them to predict where the enemy will move, because there is no option to move it after pressing W (as long as You do not want to cancel it). All these arguments have been written already in many posts. You can find all of them below:

Those certainly aren't all of the existing complain posts; if You see an another post that is not on this list, please contact me and I'll add it.

With all these links, I want to convince dear Riot to revert back the old W. The person responsible for Taliyah knew perfectly how it should be. Sadly, someone wanted to interfere into their job and - kind of - destroyed one of her main abilities. So, from here, we state that we need the reversion. Also, the actual indicator does not even show the circle of the AOE zone and the W's tooltip still informs how to use the old W.

TL;DR: We need the reversion of the old Taliyah's W, and if Riot is not convinced enough, the links above shall do it.

Regards. Taliyah item 3070

6 Comments

inplane1 votes

It's the indicator that doesn't make any sense. Why would Riot take away the clarity on her W if they want to make her easier to learn for new players. Tweaking it would be optimal, but if the W being unclear isn't a valid reason for tweaking it, then reverting it could work. As it stands now, she is anything but easy to learn let alone welcoming for new players.

ABCDEFGHIJK1 votes

Sure, the skill's method of casting and effect after doing it is indeed very easy to understand, what can potentially interest the new, inexperienced players to try her out. But, for hell, it is so freaking unintuitive and almost impossible to perfectly and carefully aim it. The indicator itself will of course not solve the problem, because it's not about the indicator or graphical design: it is about the way of casting it. Taliyah is a kind of champion that needs her abilities to be placed carefully, with thinking before doing that. And her actual form of casting W does not provide that at all.

inplane1 votes

[{quoted}](name=Abdul Hassan,realm=EUNE,application-id=3ErqAdtq,discussion-id=ylqN2UKU,comment-id=00000000,timestamp=2016-07-21T17:14:26.747+0000)

Sure, the skill's method of casting and effect after doing it is indeed very easy to understand, what can potentially interest the new, inexperienced players to try her out. But, for hell, it is so freaking unintuitive and almost impossible to perfectly and carefully aim it. The indicator itself will of course not solve the problem, because it's not about the indicator or graphical design: it is about the way of casting it. Taliyah is a kind of champion that needs her abilities to be placed carefully, with thinking before doing that. And her actual form of casting W does not provide that at all.

Well most people said the way of casting it is not relevant to Taliyah and her playerbase, so I've given up on explaining that to other people simply because they don't understand that Taliyah doesn't Vector Cast a line skillshot.

So instead I prefer to tweak it so everyone is happy, even for the people who don't play her yet they talk about her in the Gameplay Discussions.

Bisaknosp1 votes

first i also thought that this change was horrible but after not using smartcast on her w anymore i think this change is actually really good she feels more dynamic and reliable imo they shouldnt revert these changes

MuseTablot1 votes

As a Taliyah main, i am 100% with changing it to vector casting. I think its unnecessary to change it since every one was already use to the old way but i'm fine with learning a new way to cat her w. However I am not fine with the hidden nerfs to the w and the actually nerfs to her kit. Theses hidden nerfs are a slower cast time since it does not start at the click of w, the inability to input movement while choosing the casting direction. These may seem like small nerfs but Taliyah relies and precision and kits around a lot, so those small changes can ruin her play style very easily. The other thing I dont like is the nerf to her damage, she is now punished for landing her w e combo. it doesnt do enough damage to mean much of anything, and when she lands it the enemy usually will be closer to you. I dont think its fair for Taliyah to be punished for landing a hard to land combo, and i think it should be reverted. Removing the lock out simplified her game play and made her a lot weaker.

YuGiHo1 votes

i dont like the change, there is so much pressure to land he combo now.

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