Diana Rework Suggestions
At first I wanted it to be just for the E but it kinda branched out to all of
abilities. I'll post it here if you don't want to use the link...
We all know Diana's
E is one of her most lackluster abilities. I propose a change to make it worth more and give it more of a use than just MA VACUUM!
W,E : If Pale Cascade is up when
uses Moonfall, whatever remaining orbs will be used up and converted, increasing the size and slow by X amount depending on orbs used.
or
P,E : If Moonsilver Blade is up when Diana uses Moonfall, Moonsilver Blade stacks are consumed and **Moonfall **does the damage Moonsilver Blade would do to all targets within the range of _**Moonfall **_but the slow is reduced
Q,E : If a target is afflicted with _**Moonlight **_debuff when
E's, Moonlight debuff will be consumed and _**Moonfall **_will deal percentage or flat (IDK) X amount of AP damage and stun the target for X amount of time.
or
P,E : If target is afflicted with _**Moonlight **_debuff when Diana uses Moonsilver Blade , _**Moonlight **_debuff with be consumed and Moonsilver Blade will deal percentage AP damage and burn the target for X amount of time and damage or it will do true damage. (IDK)
Q : (Cooldown increased by X amount )When on cooldown, Moonsilver Blade will reduce the cooldown of Crescent Strike by X amount of sec for every target hit with Moonsliver Blade (flat or scaling).
P,R : If Diana has Moonsilver Blade up when she uses Lunar Rush, Moonsilver Blade stacks will be consumed and Lunar Rush will ignite the target for X amount of seconds and apply the Moonlight debuff at the end of the duration.
Just some ideas I had for whatever kinda
this would become... These are VERY loose ideas and probably wouldn't make sense to some if not most. edit-the "or" wasn't in the right place