[{quoted}](name=Pandemic Punch,realm=NA,application-id=3ErqAdtq,discussion-id=yMJpk2Ee,comment-id=000200000001,timestamp=2018-07-01T22:24:21.533+0000)
If you are first pick, it is your responsibility to pick something that isn't hard countered that badly if you want to win more consistently. Like Sion, Ornn, Garen, or Maokai.
I heard all of your points. They are just blatantly retarded. I was just trying to help. Reworking Heimerdinger won't be the answer. If Riot reworks him again, there is a 100% chance that he keeps the turrets and his primary identity which is shove the lane down your throat if you are a champion who struggles vs his turrets. Then 1v2 for double kill if the enemy jungler ganks without any foresight.
You aren't good enough at this game to play against hard match ups in BRONZE elo. Then you shout down people who are trying to make the game easier for you so that maybe you DO have more fun playing against him. If all you got is more baby raging, then I can no longer bless you with my presence. I am sorry my child but if you can't learn anything while I am holding your hand, then you will have to try to learn the hard way which you have proven that you are incapable of up until now.
Now I must go. Remember my child that if you are first pick and you aren't any good, pick a champion who can survive the lane no matter how bad the match up is. If you are good enough, you should be able to dominate any lane in Bronze.
I never see people complain about champions who are too easy to beat in lane. ;-)
First off, Heim is a heavily outdated champion compared to any other top laner. This boy is nothing like any other top laner so to pick a champion for him really limits my options. Also, picks that aren't countered that badly are generally met with a boring as shit lane against him. Maokai must wait for a gank. Garen would have to kill turrets and basically run off his W for long periods of time. Ornn is a champion I honestly don't play, not going to give an opinion. Sion is left to kill turrets first and his Q will be basically useless in that lane, he'll get stunned and shot down for at least 200 damage if he tries. If he's in a bush then he'll still have to run through turrets (because let's be real, if Heim sees you walk in to a bush he's not going anywhere near it). What I'm saying here is, basically every champion has to resort to farming and ganks. Hey doesn't that sound like an LCS match, unwatchable yawnfest lol.
Here's the other thing, your second paragraph says to make the game easier for me and that I'm shutting you down for helping. How are you helping? You're literally just telling me to play some shitty champions that will still end up having a boring lane. You've actually given me 0 tips and just told me 'you have to win in champion select' indirectly. Which is exactly how outdated champions are. You got people like Nunu, Udyr, Heimerdinger running around with these kits that just destroy specific champions and lose against every other. Like if I knew I'd have these 3 on the enemy team, I'd just play Zilean and destroy them easy. However, it's a bit more complicated than that.
"I never see people complain about champions who are too easy to beat in lane" there's a good fucking reason. They aren't boring as shit to play through. When you're 5/0 it's not as boring as beating Heim because you have a 20 cs lead. Yay how fun, CSing all laning phase and getting a gank occasionally so maybe you have a 1--3 kills by the end of laning phase. Or maybe you're one of the champions who can get a solo kill, great now you have to go through the annoying process of destroying turrets and throwing your one ranged ability out sometimes. Each time you go to cs you have to tank autos, stuns, missiles. It'll be worth it though when (in 60 more seconds!) you'll run up and kill him so you can finally free farm. Lucky me knows that if I play Zilean top, I'll eventually win after sitting through a 30 minute hellhole.
Also, just going to let you know I have complained about a champion being too easy. I made a post long ago about Gangplank, he was so bad at one point that I actually complained because every GP I encountered would end up sitting under tower for 15 minutes and hope for a gank to win for late-game. His early game was so garbage that I actually banned him because I hated CSing for that long. I tried not pushing but the moment he left turret he became such a target he would die and tower hug again. Basically GP forced me to cs for long periods of time but when I left I found he would hard push, so the best way to win was just pushing harder. Eventually he was buffed (I think) and I started playing Nocturne top so I could actually kill the dude under turret and/or roam with less time for him to push. He was certainly too easy to beat in lane and I definitely did complain because tower hugging seemed to be the only strategy until he was level 11 or 16.
Edit: Ok, so we've talked about irrelevant shit long enough. It'd be nice to see you make some points about good game design within League about Heim. Things like differentiation between players of the same champion, unpredictability and complication. These are things that make League fun and that Riot always points toward. I may not know shit about beating Kai'sa but I can tell you with the purest form of honesty that my personal mechanics don't have much relation to good game design and making a fun, competitive, PvP based game on an even playing ground. If I see you ignore these points once more I'm not responding to your next comment. Heimerdinger is predictable, to be good he has to build the same way, he is simple to understand and players cannot play him differently without his winrate plummeting (unlike champions with better game design eg. Tank Akali, Elise Support (jungle and lane are vastly different territories, Heim jungle doesn't exist lol), Shaco AP top, Morgana morphing into a support over the past __ years, Bard being a "do whatever you want and you'll enjoy it" champion.