Ohmwrecker Update

Blumpkin Nation··1 votes·643 views

Hi All!

I was thinking about how Ohmwrecker could be changed to make it a more interesting option to buy. Its current stats are:

+300 Health +50 Armor +150% Base Health Regen +10% Cooldown Reduction

UNIQUE Active: Prevents nearby enemy turrets from attacking for 3 seconds (120 second cooldown). This effect cannot be used against the same turret more than once every 8 seconds.

UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets (including fallen turrets).

Updated Ohmwrecker

+350 Health +60 Armor +150% Base Health Regen +10% Cooldown Reduction

UNIQUE Active: Nearby allied turrets have their attack speed increased by 50% and deal a stacking 10% extra damage for 5 seconds. Used on enemy turrets: Nearby enemy turrets have their attack speed reduced by 30%. (90 second cool down)

UNIQUE Passive: Point Runner: Builds up to +20% movement speed over 2 seconds while near turrets (including fallen turrets). Fallen turrets provide an additional 10% movement speed.

My thought process behind these changes are to make this item more appealing to supports or players looking to increase their turret protection or to aid in sieging. Causing the turret(s) to go into a stasis is kind of silly since we have Bard who can do that now. These changes also allow the item to be used defensively instead of only on enemy turrets. The numbers can obviously be tweaked as I only put them there as an example.

2 Comments

ArrowSinger1 votes

That would be to op... it would be a MUST BUY item when behind for sure...

Blumpkin Nation1 votes

How's it bad to be a buy 'when behind item'? People buy GA when they're ahead?

More from Gameplay

More by Blumpkin Nation