Most effective Jungle route for Elise?

RainbowFegg··2 votes·3,774 views

I have seen that some junglers start at bot lane then they clear grunts>red buff and goes stright to blue buff instead of going to raptors so why are they doing it in first place? and what is most effective route for elise?

8 Comments

Abyssphere2 votes

I don't like taking Raptors on Elise early unless I have nothing better to be doing. You go Krugs > Red > Blue because it gets you level 3 and a blue buff while still keeping the red buff and that's your ideal early gank scenario. You finish blue and get to choose between ganking top or mid or going straight to scuttle for the insane sustain (Krugs > Red > Blue > Scuttle = full health Elise).

Taking Raptors in first clear is only for junglers who don't want to gank early but Elise has no reason to be hiding in the jungle.

PhantomGG1 votes

this is a bad question for your jungler route should change every game as you read the situation.

Tormentula1 votes

It's situational...

The thing about elise is her early game pressure is the best thing about her, if you haven't ganked a lane withen the first 4 minutes then you're either too slow or your team is overextending lanes.

To achieve this I usually do Gromp/Krugs then double buffs, then rift scuttler, then gank top lane to get my top laner (or me) fed. If I can I'll rush immidiantly to mid lane, gank, and then I'll finish clearing all the camps I missed, or just finish clearing.

If I start on red side, (their red is near top lane) I'll try and invade their red to kill their jungler after I ganked top/taken rift scuttler. (It's easier to invade top side red since the bushes provide better angling and stealth, if it's blue side you can easily be counter invaded by their mid/top)

The situational part is if you know top lane is fine without you and it's bot lane you need to focus at... in that case you want to do a full bot jungle clear (gromp+blue+wolves OR krugs+red+raptors) and then gank either bot or mid at level 3.

As you play elise and learn to be more aggressive (this will take awhile since practicing her executes take time) you'll develop you're own path with the situation.

(Also I start with these: you can use regular pots for practice substain but elise is so strong as camp clearing you can sometimes get away with not using pots at all. I wouldn't waste gold on the refillable upgrade at all tho) item 1039 item 2031

You'll do fine with her, just take your time and don't worry about mistakes while getting used to her combos. I can't really list combos since those are situational as well (you're either ganking in spider or human form, depends on the chase ability) but you'll get used to it. [slayer-jinx-catface]

RainbowFegg1 votes

Okay thanks that helped alot and i dont have T3 runes for her only T2 so i dont think i am able to do jungling early game with just hunters potions i seem to do barely 5 camps with 3 potions also what runes are you using for elise? since i like elise alot im probably gonna main her so in case i wont get jungle il go mid elise becuz yolo but in that case should i use same runes i use for jungle or diffrent?

Tormentula1 votes

Well, there are a few different rune pages but the current one I run:

9x Marks of Attack speed - Her spider form's passive gives her lifesteal, her W is basically xin zhao if you're familiar with him. AS gives you better dueling and Jg substain.

3x Quints of AP - You're a burst champ, so do damage.

9x Seals of Armor - Any jungler should be using these

9x Glyphs of AP - This is to also add to your immidiate early game burst, what you achieve in your early game changes the rest of the game, so hit hard during this time. elise also falls off mid/late game so while you're overwhelming for your level, do damage.


The other options people run would be:

9x Marks of Magic Pen - to get past early game Magic resist runes - This is ok but I feel like having substain with lifesteal+attack speed can make or break a 1v1/clear camps better.

3x Quints of AP - same as earlier

9x Seals of Armor - Same

9x Glyph of Flat/Scaling Magic Resist - Give you a little bulk and take enemy AP hits better, scaling more for late game since elise usually goes AP off tank. I pref flat AP cause doing damage early is important. That little MR isn't going to help you burst something down as easy, clear camps any easier, and bringing scaling MR just adds bulk to late game, in which you fall flat and become basically a second support anyway in the late game.

__

Also remember to let your spiders take the monster camp hits. Take like 2 auto attack from the monsters, then let the spiders take the rest while you heal off the previous damage. Just do a quick click back and then right in for the spiders to aggro the hits.

Since you're still learning elise you might want to go with the second rune page mentioned... mine is more on the aggressive side and you might not be able to be that aggressive without a lot more practice with her as a champion.

RainbowFegg1 votes

Okay thnx il try my best ;p

PalPlays1 votes

I typically clear botside Jungle then gank. It takes the least amount of time and drops you at level 3 full HP.

jaymc11301 votes

Truthfully, on the current set of patches you should always be doing one camp and both buff camps and then immediately ganking lanes by 3:30. This has actually always been the most effective method of jungling. Its more important to get your laners a lead in the first 8 minutes of the game than it is for you to farm another camp. But particularly so on patches this snowbally. The only exception is invader junglers like a shaco or a lee sin in which case its acceptable to do only a single camp and then invade the enemy jungler at their second camp.

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