Taric rework idea
ok here's my idea based on what I saw in the artwork thread, I agree with taric being a protector willing to use his body to protect others, here are some ideas for a new kit I thought of, numbers can and should be tweaked
PASSIVE: taric gives allied champions 6/9/12% of his current armor and magic resist in an area around him
ABILITY 1 (q) Taric gifts an ally rubies for vigor. granting them armor and magic resist and healing them, this ability passively gives taric bonus magic resist (heals #/#/#/#/#(25% of taric's total armor and magic resist plus the 5% of his health like now) and grants 5/10/15/25 magic resist, passively grants this amount to taric when on cd, resists last x amount of seconds ABILITY 2 (w) Taric passively gains armor and when activated he loses this bonus, enemies lose armor based on a percentage of taric's armor (same as before only no aura tied into it and he loses the passive armor instead of the aura)
DAZZLE (e) Taric stuns a target in front of him dealing damage in a cone around them (think mf q only whole area) increasing based on distance to taric and primary target, lowers target's magic resist by a percentage of taric's current magic resist, should be about the same as shatter io)
ULTIMATE: I think this should be about the same only it scales on armor and magic resist and grants that instead of ad and ap
sorry if it looks like crap and the numbers seem a tad off, they all can be scaled so what do you think? a champion who scales entirely off of magic resist and armor, his damage should be kinda low to compensate, base I mean, same with his armor and magic resist, his hp is fine though, also i was thinking that maybe his ulti could be something like
ULTIMATE: taric grants an allied champion a barrier of emeralds, while this is on he gains insight on their pain and shares it, causing him to take all the damage in that champions stead
you know, taric takes the pain of his friend to save them from death
everything I wrote out except dazzle gives you a choice, give an ally your resists and make them survive at the cost of your own defenses, or survive to fight on, if you get too spammy with his abilities you have less resists than standard, making the ultimate I put down (no credit to me, it has been done before) only good to save someone from the last tic of damage that they would take
so, thoughts? comments? does this not fit
EDIT: sorry it looks like garbage I suck at writing, just sort of um... pretend it's well written ^^'