Can there be clearity on what exactly is being done with kindred?

Tormentula··2 votes·977 views

I'm still rather confused with what riot is intending to do with Kindred.

Right now kindred is kinda weak, where their playrate dropped so hard and their winrate seems to shift between below 50% and right at 50. Theoretically thats not too horrible, but I've heard and witnessed enough cases of people getting their kindred banned for hovering them or flamed for picking the champion to know how bad they're actually doing right now.

Now I know that riot is looking into "fixing" kindred so they're not complete cancer permaban in ranked or LCS before they were gutted, while still making them relatively balanced and strong so they're not terrible, but I'm confused on what riot's direction with her buffs are.

In the previous PBE cycle, there were buffs for kindred's base stats, then they got reverted, and nothing was done in patch 6.18. •AD growth reverted to 1.7 from 2.5 •Mounting Dread (E) maximum health damage reverted to 5% from 7%

In this 6.19 PBE cycle we basically saw the same AD buffs from 6.18 added back in, with an AS buff instead of a buff on their E, and today the AD growth was removed. •AD growth reverted to 1.7 from 2.5 •Attack Speed per level increased 3 from 2.5

The attack speed buff is still there.. but is that going to help kindred that much? Is riot trying to slowly chip at kindred until they find that point where they're just strong enough without too strong, what is precise goal for kindred? To make them more %HP damage reliant with attack speed? Is that fixing their difficulty getting marks and making early pressure? We got clearity in what you guys wanted to do with Rek'Sai after gutting her lately, you want her to go more bruiser or fighter, can we get same context for kindred? The only explaination we got when they were gutted was base stats being increased eventually, but we don't know if that's what will fix kindred after literally several mechanics on her being reworked or removed.

8 Comments

TheLazySunbro2 votes

Thye killed her with the Hp removal hahaha

I never played Kindred but after that removal I havent seen a Kindred, just like 2 or 3 after that

Tormentula1 votes

{quoted}

Thye killed her with the Hp removal hahaha

I never played Kindred but after that removal I havent seen a Kindred, just like 2 or 3 after that

I don't think it was the HP removal, but mostly the old W passive, that heal is what made kindred a possible laner and stay healthy in the jungle. Yes they can jungle clear just as fine right now with the kiting, but I'd prefer if the W actually had use in laning phase like before rather than just on jungle or treated as basically another zilean E for Q cooldown.

Blåbæret2 votes

{quoted}

I don't think it was the HP removal, but mostly the old W passive, that heal is what made kindred a possible laner and stay healthy in the jungle. Yes they can jungle clear just as fine right now with the kiting, but I'd prefer if the W actually had use in laning phase like before rather than just on jungle or treated as basically another zilean E for Q cooldown.

Kindred was made to jungle, not to lane.

Tormentula2 votes

{quoted}

Kindred was made to jungle, not to lane.

TwitchQuinn KogMaw were made to ADC.

Twitch Quinn KogMaw are played jungle as well, and Quinn isn't even an ADC anymore.

By that logic, jungle twitch, top quinn, jungle Rumble, mid Nocturne, support Velkoz, etc should all be deleted because "thats not what they were designed for".

Kindred should still have the option of going marksmen in lane and not just jungle.

Blåbæret2 votes

Nah.

If you can't see the difference between intended role designation and failed design then idk what to tell you. Just because a champ can do more than one thing doesn't mean that's what Riot will balance the champ around. Just by looking at Kindred's passive you can already tell she's a jungler, and that's what she'll be balanced around.

Pacothegint1 votes

{quoted}

TwitchQuinn KogMaw were made to ADC.

Twitch Quinn KogMaw are played jungle as well, and Quinn isn't even an ADC anymore.

By that logic, jungle twitch, top quinn, jungle Rumble, mid Nocturne, support Velkoz, etc should all be deleted because "thats not what they were designed for".

Kindred should still have the option of going marksmen in lane and not just jungle.

Forget marksmen go bruiser top lane with them

Astôlfo1 votes

The HP removal by itself would've been fine. Q damage/CD nerfs + E damage nerfs + absolutely destroyed base stats added to it.

Astôlfo1 votes

Riot being typical Riot and changing the wrong parts.

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