BE Compared to IP Calculations... A Response to Riot Support.

Stefani Brink·6/7/2019, 1:33:38 AM·1 votes·1,004 views
Riot Games Support on Twitter

"oof, I mean it is technically a little faster than the old system right now so I don't know what you are talking about :P" - Riot Support Official Twitter

Henlo! I'm Golden Twink, and today I saw this post on twitter from riot support and it kind of just... grinded my gears. Obviously I know IP is never going to come back because Riot is too focused now on loot boxes (and that's the only reason why the Blue Essence update came 2 years ago) but... I wanted to point out the incredibly flawed and just outright incorrect and biased logic this had. I just wish I was better at click bait titles to get more attention to this.

RS linked to a 2 year old post about the BE where Mortdog used references Carl the Casual and Henrietta the Hardcore. They only showed BE you earn compared to IP from levels 31 to 40. The problem with this logic was, right away you could tell that Henrietta the Hardcore has a harder time getting BE.

Carl hitting level 40 would have 8,309 IP earned estimated. In the current system he would earn 9,270, 10,310, or 13,380 BE ranked from bad roll to average roll to perfect roll.

Hentrietta on the other hand would have earned an estimated 9,383 IP. Now she will have 9,270, 10,310, or 13,380 BE.

Straight away you can tell Henrietta, who has been grinding the game could end up short in the new system while Carl is guaranteed to get more.

Now, after pointing this out, lets go in more depth. The drops you get from leveling up (not a milestone) is 720, 900, 960, or 1,240. They average it at 910. This will be the number we use. A milestone capsule is 1,980, 2,160, or 2,220. The average is 2,120 this as well will be the number we will use.

So now lets go back to Henrietta and Carl. I want to calculate how much Henrietta and Carl would earn over an equal amount of time. In 4 days, after 2 years of playing and getting up to level 130, Carl is still playing 2 games a day while Henrietta plays 12... lets dive into the numbers.

So i know now as a level 133, it'll take me 3072 exp to level up. Now let this be known, this is at a level 58-60 level. It ends at level 74 with 3648 Exp and then repeats.

So, over a three day period here's the numbers;

Each day Carl would earn a total of; 1,031 Exp. Carl would have earned: 317 IP each day Over the course of 4 days, that'd be; 4,124 Exp... Carl earns 910 BE Carl WOULD have earned; 1,268 IP....

Each day Henrietta would earn a total of; 3,311 Exp. Henrietta would have earned: 1,152 IP Over the course of 4 days that'd be; 13,244 Exp. That is 4 levels total meaning 3,640 BE Henrietta WOULD have earned; 4,608 IP

Now just know that each level up until you reach the level 74 (we're at a 58), the exp required for a level up keeps going up. So this medium tier level, you're losing much more IP over the course of 4 days.

I'll go ahead and include the Milestone capsule as well since we have the math for that as well. Carl would be at level 134 then and Henrietta at 137. We will continue from that said point.

It would take Carl 19,872 Exp to level up to get a milestone... That is 19.3(rounded) days. Carl would have earned; 6,435 IP over this time since level 133 Carl NOW earns; 7,580 BE over this time since level 133

Carl the casual, if he gets lucky and gets the average or above on every level up, he'd earn extra BE compared to IP. This process though would take him 19 DAYS for him to be able to come out on top.

It would take Henrietta 10,080 Exp to level up to get a milestone... That is 3 days. Henrietta would have earned; 8,064 IP over this time since Level 133 Henrietta NOW earns; 7,580 BE.

Henrietta gets completely screwed if she gets the average drops for her play time. The people that grind and play the most, lose out on what is suppose to be earned currency. Mortdog's reference in his post that "most players will end up quite a bit better off." but that only counts if you're part of the lower level and lower exp requirement. The higher level you get, the more screwed you get.

TL;DR: Using the average amounts that is given DIRECTLY FROM A RIOT EMPLOYEE, Playing 2 games a day, winning one and losing one, takes 19 days for you to see any extra BE compared to the old IP system. But if you play 12 games a day, winning 6 and losing 6, you'll earn LESS BE than you would IP contrary to what riot support says themselves.

This new system is meant to reward players who don't play as much and punish the players that play more... Which is weird to me considering they use to refuse to even place urf in the game because it'd drop players... but this system they have for currency... rewards you for playing less.... [slayer-jinx-unamused]

(Side note: please correct any maths that might be wrong in this. I'm not the greatest at maths but I tried my absolute best to make sure each and every one of these calculations were correct.)

5 Comments

AeroWaffle6/7/2019, 3:15:53 AM3 votes

Given the post you linked to still assumes that FWOTD gives 575 XP it's based on incorrect starting data.

FWOTD right now is 400XP and 50BE.

You're also basing your numbers purely on time, which is unfairly gearing it towards the IP end. The BE system is based on checkpoints. If you stop recording gains halfway through a level you're going to have inaccurate results.

As for your math, it helps to follow it if you show the math. So I'll do my own set of calculations.

The average exp needed to level is 3033.6 (past level 50). Just add all the Exp needed and divide by 25. (Source for numbers ) Past level 50 the exp needed is on a 25 level cycle.

For the sake of simplicity I'll use the win/loss data provided in the post and average it.

A 37 Minute Game of PVP SR you WON was worth ~100 IP, and is now worth 251 XP. A 37 Minute Game of PVP SR you LOST was worth ~67 IP, and is now worth 205 XP.

83.5 IP or 228 XP per game. Converting one to the other results in roughly 2.73xp earned where previously you earned 1 IP. (228 XP/ 83.5 IP). So how much IP will you have earned in the space of a level (ignoring win of the day bonuses)?

3033.6 XP / 2.73 (XP/IP) = ~1111 IP per level On level up you get a champion capsule worth between 810 BE and 1260 BE. (numbers source )

Or an average of 1035 BE.

But what about Milestone capsules? Well I had a hard time finding out what the average payout was for those so this was the best source I could find. According to that the average value was 2120 BE, and you get it every 10th and 25th level. So lets spread it out. (2120 BE / 10) + (2120 / 25) = 296.8 BE for each level.

Turning the BE rewards per level to: Between 1096.8 and 1556.8 BE

Or an average of 1326.8 BE.

Okay, now lets throw in FWOTD bonuses. Each FWOTD previously earned you 150IP now it's 400XP and 50 BE.

So now the calculation for IP earned in a period of time equal to a level is:

(3033.6 - (400 * FWOTD))/2.73 + (150 * FWOTD) =

So lets assume only a single FWOTD happened. (3033.6 - 400)/2.73 +150 = ~1115 IP

So you got about 4 more IP with each FWOTD in a comparable time to leveling now. But this system gives 50 BE on each FWOTD (in addition to the EXP). So each FWOTD pushes it 46 BE in favor towards BE system.


Given the difference between the BE and IP system in a BE worst case scenario (1111 IP - 1096.8 BE = ~14) is less than the BE gained in a single FWOTD, the BE system is definitely better.

Jamaree6/7/2019, 3:00:00 AM1 votes

If you want, I can show you the math as well, have done it in several post. Overall, what I have figured out is that this system is worst for people who were already level 30 to a degree, people who only want a tiny bit of BE like say 600ish, and people who play upwards of like 15 games a day, for brand new players though, this system is mile and leaps and bounds better and you get so much more then before and stays the outright better system until like 80 to 90ish.

Kai Guy6/7/2019, 8:25:22 AM1 votes

I hope that one day Riot looks at Champion Shard rentals and makes that not Trash. Would be a good way to give players a chance to try new champions.

Id probably offer a Mission for rentals that provides back the full BE amount if you play X games during rental periods.