Riot - Please Fix how summoners are paired together in ranked games.

linhttn··2 votes·1,277 views

These 3 Games are consecutive Ranked Games:

All Win Ratio's are Season 8 Win Ratio's. They are not "last 20 game" or ... "champ win ratio". They are the entire win ratio for season 8.

Game 1: (My team) Top: 51% Win Ratio JG: 54% Win Ratio (Me) Mid: 38% Win Ratio ADC: 44% Win Ratio Sup: 42% Win Ratio

Game 2: Top: 40% Win Ratio JG 54% Win Ratio (Me) Mid: 39% Win Ratio ADC: 40% Win Ratio Sup: 64% Win Ratio

Game 3: Top: 49% Win Ratio JG: 54% Win Ratio (Me) Mid: 26% Win Ratio (This champ died @... 1 min / 2 min / 3 min / 5 min / 7 min / 9 min .... and it didn't stop. ADC: 51% Win Ratio Sup: 0% Win Ratio

Now before you say "You must have a bad win MMR"

1,491 MMR Gold 5 Your MMR is higher than average for your league. Gj!

First - I wasn't toxic ... nor did I receive any punishment. But I was hell of frustrated.

Riot - figure out a way to make these types of pairings stop.

18 Comments

Jamaree2 votes

Ok first, it is quite literally impossible for everyone to do well at all times, and win rates that you are basing it off are of total win rate, not ranked, and even then, it doesn't take into account learning new champions, trying different builds, fucking around with friends, etc.

Second, people are going to feed, sorry. No one likes having the feeder, no one will just be like "Sure am glad you are making us lose." and be happy about it, that said, it is once again impossible for you not to get the feeder at times. We all feed, literally all of us, there isn't a single player who doesn't, and when you are the feeder, guess what your allies think, likely the same thing you are thinking with the feeders you have, notice a pattern now?

Three, final thing, still impossible to have perfectly matched games, can matchmaking be improved, most definitely, but even if it was on paper and practice perfect, people would still whine because feeders would still be a thing and people would still get them thus people would whine that the system isn't perfect, and the cycle goes on.

linhttn1 votes

{quoted}

Ok first, it is quite literally impossible for everyone to do well at all times, and win rates that you are basing it off are of total win rate, not ranked, and even then, it doesn't take into account learning new champions, trying different builds, fucking around with friends, etc.

Second, people are going to feed, sorry. No one likes having the feeder, no one will just be like "Sure am glad you are making us lose." and be happy about it, that said, it is once again impossible for you not to get the feeder at times. We all feed, literally all of us, there isn't a single player who doesn't, and when you are the feeder, guess what your allies think, likely the same thing you are thinking with the feeders you have, notice a pattern now?

Three, final thing, still impossible to have perfectly matched games, can matchmaking be improved, most definitely, but even if it was on paper and practice perfect, people would still whine because feeders would still be a thing and people would still get them thus people would whine that the system isn't perfect, and the cycle goes on.

I'm basing it ONLY off RANKED win rate.

Jamaree1 votes

{quoted}

I'm basing it ONLY off RANKED win rate.

That is on me, my bad, still, the rest of my points stand.

Kai Guy1 votes

The only way to make them stop would be if they started rigging matchmaker to look for bad players before games and intentionally place them onto teams populated by bad players VS teams of also bad players. They would have to be very good at accurately determining who is or is not a bad player to accomplish this, as well as accurately predict it for inconsistent players.

Alternatively they can stick to the MMR elo system and just live with their being players who get shafted, some times for several games back to back, by team skill distribution, under the assumption that the bad players will keep losing games and keep getting lower and lower, and good players wont be hard stuck because they are a positive impact on their team and occupies 1 slot lowering the odds of a game breakingly bad player being put on their team by a full 20%.

DrLuau1 votes

even if a player is never the reason for a loss, that player still has an 80% chance that at least one game-shatteringly bad player will be on his team. And this season especially, you only need 1 bad player to completely snowball a game out.

Kai Guy1 votes

Your % is wrong. It wont be 80% even if we assume there is 1 insta loss bad player each match. There's 9 other guys, 4 is 44.44% of nine. If we assume there's god awful player in each game your looking at a 66.6% win rate for any player whos never the reason for a loss.

I think you may have misworded your response here and I want to ask ya to provide some clarity, can you explain what you meant by 80% there one bad player on your team? What are you using to get that number? If your isolating the enemy team from the equation and only looking for what happens when you have bad teammates you should be at 100% your going to have a bad teammate on your team every game you have a bad teammate on your team. This 80% confuses me, what do you actually mean here?

Nevurwin1 votes

Why didn't you post your opponents win rates too? Is it cause you noticed they were just as comparable?

linhttn1 votes

{quoted}

Why didn't you post your opponents win rates too? Is it cause you noticed they were just as comparable?

I actually didn't check. Let me check real quick.

Nevurwin1 votes

{quoted}

I actually didn't check. Let me check real quick.

Im curious to see if you're really getting fucked, or if its just heavily mixed players in your games.

linhttn1 votes

{quoted}

Im curious to see if you're really getting fucked, or if its just heavily mixed players in your games.

Keeping everything the Same ( Win Ratio on the Right will be Enemy Team)

Game 1: (My team) _ Enemy Team:_ Top: 51% Win Ratio _ 54%_ JG: 54% Win Ratio (Me) _ 50%_ Mid: 38% Win Ratio _ 52% _ There is a large disparity in Win Ratio's per Team in this game. ADC: 44% Win Ratio 50% Sup: 42% Win Ratio _ 39% _

Game 2: Top: 40% Win Ratio _ 47%_ JG 54% Win Ratio (Me) _ 58%_ Mid: 39% Win Ratio _ 46% _ So this game was a wash on Win Ratio. Both Teams are WTF..... ADC: 40% Win Ratio _ 33% _
Sup: 64% Win Ratio 39%

Game 3: Top: 49% Win Ratio _ 45%_ JG: 54% Win Ratio (Me) 78% Mid: 26% Win Ratio _ 78% _ There is a large disparity of Win Ratio's per Team in this game. ADC: 51% Win Ratio _ 54%_ Sup: 0% Win Ratio 49%

Nevurwin1 votes

{quoted}

Keeping everything the Same ( Win Ratio on the Right will be Enemy Team)

Game 1: (My team) _ Enemy Team:_ Top: 51% Win Ratio _ 54%_ JG: 54% Win Ratio (Me) _ 50%_ Mid: 38% Win Ratio _ 52% _ There is a large disparity in Win Ratio's per Team in this game. ADC: 44% Win Ratio 50% Sup: 42% Win Ratio _ 39% _

Game 2: Top: 40% Win Ratio _ 47%_ JG 54% Win Ratio (Me) _ 58%_ Mid: 39% Win Ratio _ 46% _ So this game was a was on Win Ratio. Both Teams are WTF..... ADC: 40% Win Ratio _ 33% _
Sup: 64% Win Ratio 39%

Game 3: Top: 49% Win Ratio _ 45%_ JG: 54% Win Ratio (Me) 100% Mid: 26% Win Ratio _ 75% _ There is a large disparity of Win Ratio's per Team in this game. ADC: 51% Win Ratio _ 54%_ Sup: 0% Win Ratio 49%

But those Win Rates are with the current champs they are playing though right? That cant be their actual ranked Win Rate????

The 0%, 75%, and 100% seems like you are looking at champ win rate over total ranked. Which Yes, going off that, you got shafted, but i don't think its as accurate as looking at total Win Rate.

linhttn1 votes

{quoted}

But those Win Rates are with the current champs they are playing though right? That cant be their actual ranked Win Rate????

The 0%, 75%, and 100% seems like you are looking at champ win rate over total ranked. Which Yes, going off that, you got shafted, but i don't think its as accurate as looking at total Win Rate.

All Win ratio's are SEASON WIDE..... lol. Not just current champs.

Nevurwin1 votes

{quoted}

All Win ratio's are SEASON WIDE..... lol. Not just current champs.

yea i saw you say that 3 times... but im not sure if you are correctly looking at the Op.gg stats ( im assuming youre looking at op.gg? or maybe LoLNexus)

Unless you're doing placements with all the other players how was there a 0% and a 100%? Even the worst and best will win/lose a match at some point.

Like last season if i played thresh Op.gg would have shown 100% WR, but dear god i was a horrible thresh over those (2) games i played, My KDA was 1:12:15

linhttn1 votes

{quoted}

yea i saw you say that 3 times... but im not sure if you are correctly looking at the Op.gg stats ( im assuming youre looking at op.gg? or maybe LoLNexus)

Unless you're doing placements with all the other players how was there a 0% and a 100%? Even the worst and best will win/lose a match at some point.

So the 75 and 100% are actually both 78% total win ratio (7 wins 2 loses) ... 7/9 = 78%. The 0% was a 0/7 placement.
I am counting all ranked wins for the season. If a player is not out of placements yet. I simply click "champions" and tally up the wins vs loses. It is the only way for me to get accurate numbers.

linhttn1 votes

{quoted}

yea i saw you say that 3 times... but im not sure if you are correctly looking at the Op.gg stats ( im assuming youre looking at op.gg? or maybe LoLNexus)

Unless you're doing placements with all the other players how was there a 0% and a 100%? Even the worst and best will win/lose a match at some point.

Like last season if i played thresh Op.gg would have shown 100% WR, but dear god i was a horrible thresh over those (2) games i played, My KDA was 1:12:15

So as an example. If you were a player in my game - I would say you were a 56% win ratio. ( 94W 74L ) - I am looking only at total ranked. Not at individual champion scores.

Nevurwin1 votes

{quoted}

So as an example. If you were a player in my game - I would say you were a 56% win ratio. ( 94W 74L ) - I am looking only at total ranked. Not at individual champion scores.

Fair enough buddy, I was just making sure, 0% and 100% are odd numbers to come across. Yea, sounds like you were on the shitty end for those games. I Feel like us players that are over 50% are also more prone to getting players on the lower end though, however, your games look a little more extreme then normal to me.

linhttn2 votes

{quoted}

Fair enough buddy, I was just making sure, 0% and 100% are odd numbers to come across. Yea, sounds like you were on the shitty end for those games. I Feel like us players that are over 50% are also more prone to getting players on the lower end though, however, your games look a little more extreme then normal to me.

I agree with you. I was trying to keep all my numbers the same and accurate. It was really a shit show last night in those 3 matches. Enough for me to check win ratio's - which i rarely do. But when your mid is like 2/12 @ 8 minutes... You wonder wtf just happened lol.

More from Gameplay

More by linhttn