Orianna Update Idea
My idea for the updated Orianna, which keeps her famous ball pet but makes it harder to zone for free in exchange for better mid lane damage.
[Q] "Rotational Demolition" - Orianna sends her Sphericore up to 850D, inflicting 50/90/130/170/210 (+40% AP) magic damage on all enemies in the path. If recast within 2.5s, Orianna recalls the Sphericore, which inflicts 50% damage on enemies along the way. Otherwise, after 2.5s, the Sphericore teleports back to Orianna. [Mana] 55/60/65/70/75 [CD] 10
[W] "Distortion Amplifier" - Orianna's Sphericore blasts a wave of energy in a wide cone towards the cursor, inflicting 60/105/150/195/240 (+60% AP) magic damage on enemies and Slowing them by 20/25/30/35/40% decaying over 4s. Allied Champions hit by this energy gain 20 (+5% AP) flat Movement for 4s. If Orianna is holding the Sphericore on cast, she receives the Movement bonus regardless of cast direction. [Mana] 60/70/80/90/100 [CD] 13
[E] "Emergency Filtration" - Orianna's Sphericore emits energy in a 150D area for 1.5s, granting nearby allied Champions a shield worth 60/100/140/180/220 (+50% AP) for 3s. If Orianna is holding the Sphericore on cast, the AoE is increased to 175D but lasts 1s. [Mana] 75/80/85/90/95 [CD] 12
[R] "Systematic Destruction" - (Only available while Orianna is not holding the Sphericore) Orianna's Sphericore begins to detonate over 1s, pulling all enemies within 350D towards it before inflicting 175/250/325 (+70% AP) magic damage and knocking enemies upward briefly. Orianna becomes Silenced on cast for 4s before spawning another Sphericore. [Mana] 150 [CD] 150/135/120
[Ability] "Bio-Analysis" - Whenever Orianna hits a basic attack on an enemy Champion or Creature, they are marked for 2s and take 4% (+1% per 120 AP) max health in bonus damage from Orianna's spells. Bonus damage is capped at 20 (+10 x Lv) versus Creatures.