Why even bother with some of these balance changes?
minus 20 collision radius on one of
spells
minus 40 base
health
10 less mana per level on one of
spells
what does riot think this will actually do?
minus 20 collision radius on one of
spells
minus 40 base
health
10 less mana per level on one of
spells
what does riot think this will actually do?
your underestimating this a lot lol. because the game is really balanced ATM, these changes do have an impact...