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Sona's all latest unfair nerfs!(Mana cost and w nerf)

OnlyICanHearHer··3 votes·472 views

Hi guys and merry chistmas, as you see from my name i am Sona OTP and i really wanna talk about her latest nerfs [this is really big but please read it all, thank you if you gonna do it :D]. I already made a discussion about this already and i suggested to Riot to find other ways to ballance Sona. As i see some people are really happy about these nerfs, others dissagree about the bigger mana cost and her w nerf(but not the q dmg nerf)! Me personally when playing with Sona i max always her w first and as i saw after her nerf the dmg in her q did not change very much at the ability's first lvl, but while scalling the dmg is really weaker, wich makes her poke's big dmg ballanced. BUT even when maxing w, her mana bar is getting empty after some little time in the lane wich makes the nerf in her q's mana cost unballanced (not op but weaking her a lot!) cause it affects her whole kit generally, not the poke only! i understand she had to get nerfed cause of the overbearing poke dmg, that's done pretty well, but what about her mana? Come on, she is really weak at the early levels that her abillities's buffs are not really big, plus with the new nerf they cost a lot too! I tried to change my runes for Sona(focussing more in the mana regen/max mana cap) but she is still weak! I think Riot wanted to force summoners to focus more on maxing her w instead of q cause she is support, but by maxing q she was ending up being an ap damaging champion in the bot lane pretending to be supp, well that is true, this is why i am happy about the dmg nerf too, cause people may start treating her as a support now, but mana has nothing to do with the damage! I was always maxing w on her first and she was really helpfull support, but this nerf did not weaken her q's poke only, but Sona as a champion generally! I lose almost every game while playing with her and i can not find a way to fix that, even after changing runes, plus i am experienced with her and still can't do anything! Guys pls i beg you all to be objective about this discuss down in the comment section while saying your opinion, wich means you need to say the truth on what do you think about Sona's nerfs using nicely your arguments! I don't wanna see comments like: "Sona is cancer she has to be deleted, i hate her" etc. (and yeah i have seen a comment like that....jesus). So to conclude, my question is: What do you think about Sona's nerf in her q's mana cost and the nerf in the w's shield and healing, was is fair? (i say again, i dont speak about her poke damage, that was nerfed and ballanced pretty well. I speak only about her mana cost on her abillities wich is pretty high and the nerf about her w in the patch 7.22) I am really sad about Sona... She is like she got nothing good and usefull anymore, the mana nerf and the w nerfs were overdone!!! I think she is gonna be just fine if the mana cost on her q returns back to normal and her w nerf from patch 7.22 is getting recalled! Thanks for reading my discuss and i am ready to read back your opinions too, but as i said i want you all to be objective! Have a nice day summoners and i wish you all GL and HF!!! <3 :D

6 Comments

Harden Stepback2 votes

According to champion.gg she's sitting around a 51-52% win rate this patch across all elo's. She is fine.

OnlyICanHearHer2 votes

[{quoted}](name=Setsuna F,realm=NA,application-id=3ErqAdtq,discussion-id=x5RjfB4G,comment-id=0001,timestamp=2017-12-25T23:24:30.624+0000)

According to champion.gg she's sitting around a 51-52% win rate this patch across all elo's. She is fine.

Look, that's an option too, but her win rate does not mean she is fine as i said she is weak and does not need this mana and w nerf (or at least the mana nerf) Sona is a late game champion and she is weak at the early game. Wich means if her winrate is still the same, the most of the games that played with her till now happened to reach late game so her summoners had a big chance to win! But trust me as a Sona's OTP i am sure that her win rate is gonna get lowered a lot in some months! Plus, something else, just a tip for you by me (hope u find it usefull)! You have to experience something by your self to make an opinion. Talking about what u saw at op.gg is not right to say, u didn't say any opinion by your self but what op.gg says... Still thanks for your comment!

redniwediS1 votes

Woah there wall of text, might want to split things up into paragraphs so people can read your post a little easier.

I play Sona on and off, and at this moment the only nerf I really disagree with was the mana nerf. If you're going to cut her short when she's doing what she is supposed to be doing maybe you need to compensate her in some other way, otherwise she'll just get outclassed and left behind.

Her other nerfs I'm completely fine with. High sustain supports probably should not be comparable to the high damage supports when it comes to damage in the early game. I personally prefer to play Sona as a mid lane mage, and her damage when you're building damage still feels fine after half an item. It's probably still a little less than competitive, but it's fine.

OnlyICanHearHer1 votes

{quoted}

Woah there wall of text, might want to split things up into paragraphs so people can read your post a little easier.

I play Sona on and off, and at this moment the only nerf I really disagree with was the mana nerf. If you're going to cut her short when she's doing what she is supposed to be doing maybe you need to compensate her in some other way, otherwise she'll just get outclassed and left behind.

Her other nerfs I'm completely fine with. High sustain supports probably should not be comparable to the high damage supports when it comes to damage in the early game. I personally prefer to play Sona as a mid lane mage, and her damage when you're building damage still feels fine after half an item. It's probably still a little less than competitive, but it's fine.

Thanks for your nice comment friend summoner! I agree with you in everything you said and as i see you agree with me in almost everything too! But the part you said u summon Sona as a mid laner mage really made me worried because it is not in the meta that she is official mage and i really dont want her to become cause the playstyles, building and abillities's scales are complitely different when she is supporting compared to when she is mid-laning! About the mana cost, it is normal that you see her being still strong in the mid lane cause as i said the scale, the build and the playstyle is completely different compared to when she is supporting, but as supp she is really weak now. Plus her main role is supp not mid-laner wich means we have to focus first on making her ballanced as support and then as a mid-laner or any other lane! do you agree? :D

redniwediS1 votes

I'm the kind of guy who enjoys off meta things like Sona Mid and Garen Support. I've even played a bit of ADC Kayle in my time. Sona is definitely not a mid laner, and really shouldn't be, but she can be pretty fun to play there when you're with a full premade.

I have the most experience with her as a mid laner, which is why I mentioned it, but I do play her support as well. I honestly think the mana cost change is the only thing that really hit her hard in either position.

OnlyICanHearHer1 votes

As i asked to my disscus up there for everyone to be objective, it looks like you really are, that's highly apreciated :)! It happened to me to play mid with Sona too(3 times in my whole life xD) and as you said its really fun! But that doesn't matter cause har main role(support) got a big problem! We have to convice Riot to recall her mana and w nerf (or at least the mana nerf) cause she doesn't deserve it!!! Thanks for your comments! :) (Btw don't try these picks at ranks, like garen supp, kayle adc, and Sona mid. Its kind of...you know risky!)

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