I like the assassin update but I hate the jg changes.

Jewlibear··1 votes·678 views

Plants i can deal with (Even though needs some changes) but i dont like how my smite early game has zero decision making. and I dont like how the red and blue buff spawns before the camps. I miss the old jg system. Honest I've nearly lost my old passion and love for the jg with the new changes, I hope we can get a change it back soon. Also I miss the ability to invade easily at lvl 2.

4 Comments

CrazyBear19871 votes

you use it when your low on hp, that's it.

Jewlibear1 votes

{quoted}

you use it when your low on hp, that's it. That's sad aint it? I used to be theorizing most optimal clears and routes with your smites. But that's all gone. I miss that.

A Basic Island1 votes

did they state why the buffs spawn sooner? Sounds like they're just trying to hurt invading, shaco mainly

Jewlibear1 votes

[{quoted}](name=A Basic Island,realm=NA,application-id=3ErqAdtq,discussion-id=x1wJFG6A,comment-id=0001,timestamp=2016-11-11T08:47:24.348+0000)

did they state why the buffs spawn sooner? Sounds like they're just trying to hurt invading, shaco mainly

I assume its to help give security to jg's to have at least 1 of their buffs. But at the same time, a better jg'lr will now have a harder time punishing the enemy for not warding, or checking bushes. Also it takes away certain match ups. Like if was playing Rengar vs Lee Sin. As a rengar I would have to be extra careful on my first clear. Because if Lee invades, due to rengar's low hp clear, lee could get an easy first blood. But now that buffs spawn first, jg's will have a harder time punishing certain picks.

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