JG Spawn Times and Smite Buffs PLEASE READ AND SHARE YOUR THOUGHTS

Jewlibear··1 votes·928 views

They honestly made the jg complex and required decision making, increased the value and use of your smite. Please this is a huge layer of what made the jg fun for me. I loved making early game strategies, ways for the most optimal clear or gank path for each champ I hope that you do hear us Riot, and I hope that you would consider this view point of my jg experience, but also the close group of friends I have who also feel the same way. In the spotlight they mentioned how late game the decision making of smite decreased. (Generally saved for baron and drake) Which is true. But I feel it made the early game by removing the buffs, mindless, and the only two buffs you would take in consideration is Red and Blue. Which have also lost value. Red buff was unique by being the only camp that gave health, but now that every camp gives health, red buff has seem to lost value, and is only there for the buff itself. I also enjoyed how smiting blue buff used to give mana. Which made high mana clears possible. And you had to make a decision of Health over Mana in some cases. (in pathing), I would love to hear everyone's thoughts, and maybe some comments from rito? hoho Or am I the only one who feels this way?

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Jewlibear1 votes

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