Can we please have energy items

VendettaX4··2 votes·538 views

i find it unfair while in game there are no energy items for the ninjas id love it if we could have at least one energy item that will give them like 100 extra energy i hate running out of it then end up dying or getting ksd as zed, i have the extra energy runes but they do such little impact i just find it unfair mana champs can get mana items and some champs dont even have a resource and then theirs ninjas with very little resource and the players have almost no control over it and i think its unfair, ps does mana regen items work on energy? Akali Zed Kennen Shen dey cri everytime

9 Comments

ModWulf Helhammer4 votes

Because they don't need extra regen or energy. It's the whole point of energy champs to begin with

Void Nargacuga4 votes

Energy also applies to: LeeSin

Energy also has its own pros and cons. A good Zed will R -> W -> Q -> E -> R (return cast) and wait for the glorious pop if done correctly. Its part of a balancing thing that RIOT does. ALL resources in LoL have their respective Pros and Cons.

PabloMaster543211 votes

well yeah but lee sin's passive allows his energy regen to be easier.

Void Nargacuga2 votes

Zed: http://vignette2.wikia.nocookie.net/leagueoflegends/images/3/3f/Living_Shadow.png/revision/latest?cb=20130929123514 Living Shadow RANGE: 700 SPEED: 1750 COST: 40 / 35 / 30 / 25 / 20 energy COOLDOWN: 18 / 17 / 16 / 15 / 14

Passive: Zed's bonus attack damage is increased.

  • Bonus AD Increase: 5 / 10 / 15 / 20 / 25% bonus AD

Living Shadow: Zed's shadows mimic his basic abilities. If a mimicked ability strikes a target affected by its primary effect, Zed restores energy.

  • Energy Restored: 20 / 25 / 30 / 35 / 40 energy

Active: Zed's shadow dashes forward, remaining in place for 4 seconds. Living Shadow 2 Reactivating Living Shadow causes Zed to blink to its location, swapping places with it.

Akali: http://vignette4.wikia.nocookie.net/leagueoflegends/images/1/1f/Mark_of_the_Assassin.png/revision/latest?cb=20130929122635 Mark of the Assassin RANGE: 600 COST: 60 energy COOLDOWN: 6 / 5.5 / 5 / 4.5 / 4

Active: Akali throws her kama at the target unit, dealing magic damage and marking them for 6 seconds.

  • Magic Damage: 35 / 55 / 75 / 95 / 115 (+ 40% AP)

Basic attacks detonate the mark, dealing bonus magic damage and restoring energy.

  • Bonus Magic Damage: 45 / 70 / 95 / 120 / 145 (+ 50% AP)
  • Total Magic Damage: 80 / 125 / 170 / 215 / 260 (+ 90% AP)

Energy Restored: 20 / 25 / 30 / 35 / 40

Shen x2: http://vignette3.wikia.nocookie.net/leagueoflegends/images/1/1a/Ki_Strike.png/revision/latest?cb=20130929123238 Ki Strike STATIC COOLDOWN: 9 / 8 / 7

Shen's basic attacks periodically deal 8 - 76 (based on level) (+ 10% bonus health) bonus magic damage and restore 10 / 20 / 30 energy.

Every basic attack reduces Ki Strike's cooldown by 1 second, doubled to 2 seconds while Feint holds.

http://vignette2.wikia.nocookie.net/leagueoflegends/images/9/92/Shadow_Dash.png/revision/latest?cb=20130929123239 Shadow Dash RANGE: 600 COST: 100 / 95 / 90 / 85 / 80 energy COOLDOWN: 16 / 14 / 12 / 10 / 8

Active: Shen dashes in the target direction, dealing magic damage to all enemy champions he hits, taunting them for 1.5 seconds and restoring 40 energy per target hit.

  • Magic damage: 50 / 85 / 120 / 155 / 190 (+ 50% AP)

Taunted opponents deal half damage to Shen with their basic attacks.

Kennen x2: http://vignette1.wikia.nocookie.net/leagueoflegends/images/2/2a/Mark_of_the_Storm.png/revision/latest?cb=20130929122943 Mark of the Storm

Enemies hit by Kennen's abilities receive a Mark of the Storm for 6.25 seconds, stacking up to three times. At three stacks, the marks consume themselves to stun the target for 1.25 seconds and **restore 25 energy. ** If the stun is applied more than once within 7 seconds, it has a diminished effect and only stuns for approximately 0.5 seconds.

http://vignette1.wikia.nocookie.net/leagueoflegends/images/7/76/Lightning_Rush.png/revision/latest?cb=20130929122942 Lightning Rush COST: 100 / 95 / 90 / 85 / 80 energy COOLDOWN: 10 / 9 / 8 / 7 / 6

Active: Kennen transforms into a ball of electricity, unable to use basic attacks, ghosting and doubling his movement speed for 2 seconds, and gaining bonus armor and magic resistance for 4 seconds.

  • Bonus Resistances: 10 / 20 / 30 / 40 / 50

Kennen deals magic damage to all enemies he passes through, doubled against champions, and restores 40 energy the first time he damages an enemy with Lightning Rush.

  • Magic Damage: 42.5 / 62.5 / 82.5 / 102.5 / 122.5 (+ 30% AP)

Kennen can reactivate Lightning Rush to cancel the bonus movement speed, allowing him to use basic attacks again.

Lee Sin: http://vignette2.wikia.nocookie.net/leagueoflegends/images/2/24/Flurry.png/revision/latest?cb=20130929123010 Flurry

After using an ability, Lee Sin's next 2 basic attacks within 3 seconds gain 40% attack speed, returning 20 energy on the first attack and 10 energy on the second.

I think that covers all the energy users correct?

PabloMaster543211 votes

Yes, true dat, i dont think of this stuff :P.

Void Nargacuga1 votes

If there was something I missed tell me. I will go back, find it, and edit my comment.

Kãtãrinã3 votes

No mana regen doesnt work on energy regen. But blue buff increases energy regen.

Best KhaZix Void1 votes

one of the tradeoffs of having an alternate resource is that you don't get the benefit on mana items. having energy specific items defeats the purpose if it really bothers you, get energy regen runes.

Aeolian Melodies1 votes

Not being able to build for their resource is a huge part of balance for energy champions. They all have built-in mechanics to manage their resource.

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