@riot about the game modes in rotating development
"We’ve also been steadily building new client compatibility for the more successful older RGM modes (One For All, Hexakill), but #gamedev means it’s slow going sometimes. We’re doing this in parallel with building our new modes (EG: Blood Moon & Dark Star)." -Ask Riot: Poro King Again-
would it be too much to ask exactly which (older) modes are in development right now? could we "Maybe" see another old mode restored in the next couple of months? and what struggles are you having with hexakill? I think the alters had slightly different effects but its pretty puch Twisted Treeline but double the players right? or did I forget something since the last time I have played it?
Thanks For Reading Keep Up All Your Hard Work
[slayer-jinx-catface]