Any news for my favorite clown(Shaco)?
Shaco needs an update/rework on his gameplay badly, and I hope it's not too far off the rework calendar. I love the idea behind the champion, an insane clown that love mind tricks to pull off assassinations, but I believe he has huge gameplay issues.
Sure he's good at ganking and split pushing but that's about it.
He has literally no team fight presence, if your team can't hold a turret 4 v 5 long enough mid-late game you are pretty much useless. Because: He has no way of getting out after he goes in. He's too Squishy for a melee, and his only way of negating damage is a split second invulnerability when he uses his ultimate. Aside from tanking Jungle Monsters/Turrets and that split second invulnerability his ultimate has nothing else to offer. He cannot do his job(Assassination) in team fight as well as other assassins. (Lack of CC and burst unless you are AP) If you are AP you exchange your split pushing for a small presence in team fight, because you will have a decent amount of success with assassination in clash now, and your ultimate does quite a bit of AoE damage, but you're still dead once you go in.
-If your team is behind and Shaco cannot split push fast enough, it's pretty much 4 v 5. -He has nothing to offer when it comes to team fighting.
My change suggestions on some of his abilities.
Since he has no way of getting out once he goes in, and he has no problem early game why not make him a bit tough after level 6?
Hallucinate Suggestions: -Shaco and his Illusion share % amount of damage and reduce it by certain % maybe? But of course Shaco and Shaco should stay close together. or -He can swap position with his clone but has a range limit - unable to cast the swap if beyond range. or -He can detonate the clone anytime, if he's alive during the detonation heal Shaco for % HP of the clone, if he's dead it just detonates. or -Remove all debuffs on ultimate, make the invulnerability a bit longer before splitting.
Jack In The Box
- Make the health like those of wards, so the enemy team actually has to put effort when destroying it, he can only put down one at a time anyways.
Deceive
- Make his illusion deceive too, and relocate to where he is to confuse the enemy more. or
- Reduce cooldown on assist and reset on kill?
If a rework is on the way just forget everything I said and give me an ETA nao. :)
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, or
with
you can escape easily.