A second look as Yasuo

CarmellaFromNY·10/25/2016, 9:08:07 PM·2 votes·1,159 views

Yasuos Q and E don't do as much damage as annie's Q and W. Only Q scales with AD. Unfortunately Yasuo is in a bad and not too strong at all spot actually. We can fix Yasuo by making his Q and E deal 100/ 200/ 300/ 400 and 500 damage per rank. Unfortunately, even then, E is actually melee. Let's make it able to crit. Windwall should give yasuo 10/ 20/ 30/ 40/ 50 ad, much like nocturnes Q when he stands in it. Discuss

28 Comments

japan hate acc10/25/2016, 10:46:50 PM3 votes

Have you never played him??? His Q cdr scales with attack speed. He'll be using more than Annie does. His E shouldn't deal that much damage either; its used for mobility and positioning and combos, not raw damage. The majority of his damage comes from his autoattacks.

Primaquarius10/25/2016, 9:22:10 PM1 votes

Did you forget his Ability crit applies to his Q?

AcidTheWarlock10/25/2016, 9:34:45 PM1 votes

The thing has like a 1.5 second cooldown. Ahhhh no.

Yooba10/25/2016, 10:02:00 PM1 votes

ResidentSleeper

Kagemyth10/25/2016, 9:13:46 PM1 votes

im confused as to why you want to dumb him down with big numbers when he is supposed to have a high skill ceiling now dont get me wrong i dont think hes in a great spot either but i dont think bigger numbers is the way to goto fix his problem especially not on something with that short of a cooldown.

JustMonika1310/26/2016, 1:48:11 AM1 votes

As a Yasuo main, how about lets not do what you suggest?

Brain Errör 40410/25/2016, 11:17:09 PM1 votes

Are you freaking retarded? These numbers are so freaking high it's ridiculous and shows that you have no idea what you're talking about, especially on low CD, non-ultimate abilities. Refrain from making suggestion posts again.

Halftime Illaoi10/25/2016, 10:44:05 PM

omg carmella, i think you're on to something here, but all in all i think increasing his base damages will only go so far. If you remember a long time ago, probably before most of the yasuo haters were even BORN, he had a lot of synergy with deathfire grasp which made him super viable :) i think if we bring back that item but only for Yasuo, sort of like Viktor's passive where he gets that really useless whatever it is, that would help make Yasuo a competitively viable pick.