[Taric] Quick guide for returning to the rift

BeRz··3 votes·1,196 views
  1. When using the W, you deal the damage and low armor: a) When W is in CD you gain movement speed (if it hit a enemy champion?) b) Grant a bonus movement speed X second (if it hit a enemy champion?) c) Create a crystal path where you walk (like Nocturne when hit with Q) for ur allies. If they cross they have a bonus of movement speed (if it hit a enemy champion?) d) grant mini captain boots effect on Taric

  2. When using the R, in an area the size of hydra/tiamat: stun or paralyze. In fiddlesticks R range: to slow the speed of movement (All targets impacted or stay as R Rumble area without damaging a few seconds.) And change buff for: a) nerf current buff to 10/20/30 AD/AP b) grant a flat shield + shield allies generated per second c) grant armor/mr/high hp reg d) grant captain boots effect on Taric

IMHO best choice: 1-C (no need hit enemy for crystal path),2-B with R Rumble Area without dealing damage.

Thank you.

7 Comments

Hullabaloo9071 votes

I like your ideas, but it would make taric super OP. Taric does need attention, but he isnt downright weak. if you ever get to late game with taric he gets to be a giant handful because of the strong heal, the armor shred, the passive armor boost, and the rapid cool downs. Even if you gave current taric better mana costs or more mana regen, he would start becoming a popular top. I really do like your ideas though, and if they were in the rework i would be happy.

BeRz1 votes

****IMHO you need a CC that has more ability at least to be a playable character.

Look at examples of competitive meta now: Nami 3 cc's + 1buff (passive) Thresh: 3 cc's + 1utility Janna: 3cc's + 1buff (passive) + 1heal + 1utility Zylean: 1buff (passive) + 2utility (E, R) + 1 cc (E) (very fast) Sona: 3buff + 2cc + 1heal + 1utility (debuff)

Taric 2buff + 1cc + 1heal + 1utility (debuff)

This has to know how to read as if each of the above points is otherwise measured in any way is lose to Sona.

Moreover, unlike other champions previously presented, Taric is the only one that really is melee. Not to mention the range of skills Taric who can punish any support or help the team from more distance.

The closest thing to Taric perhaps within the competitive Leone, but think about it: 3cc + 1utility (passive) ?. 3 cc but those are very good! and can start from far away.

Personally I prefer having an R to CC instead of a buff. Even so it could balance making the R with CC and doing nerf the benefit granted by half **or **changing it to one that offers defense and armor / magic / high hp regen **or **shield "regen" (flat+slowly) **or **effect of captain boots.

Conclusion: Taric has little range of action and increase it would not improve, the best option is to be a tank if you're leading your team in the first line can start and help the team to start a teamfight (1cc + 1buff more).

BeRz1 votes

First post edited to be more clear.

Hullabaloo9071 votes

I agree with you, but they cant add these things without really looking at the rest of his kit also. Its what they will do eventually when they rework his gameplay some, but they plan on coinciding it with his visual update. eventually.

Robins Tights1 votes

Taric needs a dazzle that blinds anyone facing him for an amount of time. Someone else said that in a previous post.

BeRz1 votes

Dear Riot, i saw a spoiler that said that going to rework a lot of champion and no changes for Taric, no VU no Rework, u just ignore him. He NEED changes, rly.

BeRz1 votes

Well, they use it for new SR. Its fine for me, but i want it on Taric anyway D:

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