league match making

FrancoTheHating··1 votes·817 views
https://i.gyazo.com/f10444d6e859dea3cb48b9da3d18aa36.png

i just saw post on how bad the match making is. i just play for fun trying to main akali. so (lost a lot) even tho i win most of the time my lane. it just happens to be that for unknown to me reasons my team is doing bad...

the thing that amazes me is where dafuk are this amazing top lane the enemy team got or the bot lane. and how come they always on the other team.

anyway, how can the matchmaking be fair. if the winrate of each one of my teammates. is below 48% while the enemy team got playes with 60% and on average 52%

Edit:

we have lost the game, out lee sin said he has lags...

and voli well the 17% win rate speak for it self. but that nothing in this case this team was even decent like ill take this voli a milion times over some assasin leona that ive got in recent games.

i have add leona assasin leona with a tear. leona that didnt got support item at first and then bought the telisman

sometimes i wonder what actually happens in iron elo

i just honestly wondering how come there is some amazing players in the matchups but they mostly on the other team. people that legit carry an unwinnable team as some master yi. it amazes me.

4 Comments

Kai Guy2 votes

Becuase if it cares about WR for teams that's rigging games.

If your a 60% player, to balance team avrages out that means it gives you sub 50% players. So the better you do the worse your teammates. If you bad, it compensates by giving you higher % teammates.

That's "forced 50%" Its actively trying to rig match results prior to the game.

How MMR works is moving players in response to their win% + Who they play. So some one who started after the soft reset at a higher MMR value whos been losing wr is sinking down the ladder. Some one who started lower and is moving has to have positive wr. At some point these accounts overlap in MMR value ranges that MM pulls from.

The context of who your playing matters far more then just WR as a stand alone metric. I don't lose SSB to a few friends because they are god awfull at the game. I have never won Tournament that's hosted to the public and rarely even placed top 10.

Just saying I don't even know you man but if you asked me who would win a fight, FrancoTheHating Vs a newborn kitten. Well my money would be on you. But if ya replaced the kitten with a Top Tier MMA fighter... well my money is then gonna be on them. If you had 15 fights vs kittens then 1 fight vs MMA dude you end up with a very high WR... but what generated it was skill gaps rather then it being an accurate reflection of how good a fighter you are.

MMR moves folks in response to their WR and expectations for what it looks like. The concept is Class intervals, Players at a gap of skill measured by X points are expected to result in Y%. When this does not match, the system adjusts its points for the accounts to reflect that difference in expectations to results.

So lets give an example. Expectation would be 1200 Players lose 3 out of 4 games to 1400 players. If that 1200 player is not maintaining that expectation their points shift to reflect it. 1400 v 1400 would be 1 to 1. So if they averaged 50% WR vs 1400 then they become 1400 themselves. If its worse they go down till their points meet the expectation for the % gaps. Better they climb higher.

Its always looking to correct and adjust.

FrancoTheHating1 votes

[{quoted}](name=Kai Guy,realm=NA,application-id=3ErqAdtq,discussion-id=wMdwlRMZ,comment-id=0000,timestamp=2019-07-14T16:28:34.031+0000)

Becuase if it cares about WR for teams that's rigging games.

If your a 60% player, to balance team avrages out that means it gives you sub 50% players. So the better you do the worse your teammates. If you bad, it compensates by giving you higher % teammates.

That's "forced 50%" Its actively trying to rig match results prior to the game.

How MMR works is moving players in response to their win% + Who they play. So some one who started after the soft reset at a higher MMR value whos been losing wr is sinking down the ladder. Some one who started lower and is moving has to have positive wr. At some point these accounts overlap in MMR value ranges that MM pulls from.

The context of who your playing matters far more then just WR as a stand alone metric. I don't lose SSB to a few friends because they are god awfull at the game. I have never won Tournament that's hosted to the public and rarely even placed top 10.

Just saying I don't even know you man but if you asked me who would win a fight, FrancoTheHating Vs a newborn kitten. Well my money would be on you. But if ya replaced the kitten with a Top Tier MMA fighter... well my money is then gonna be on them. If you had 15 fights vs kittens then 1 fight vs MMA dude you end up with a very high WR... but what generated it was skill gaps rather then it being an accurate reflection of how good a fighter you are.

MMR moves folks in response to their WR and expectations for what it looks like. The concept is Class intervals, Players at a gap of skill measured by X points are expected to result in Y%. When this does not match, the system adjusts its points for the accounts to reflect that difference in expectations to results.

my main problem is the fact that instead of balancing teams. it makes one team composed of bad mmr relative to their rank and the other one a "good" mmr team. again rank related.

it also tilts me that as long as you dont pick a hard carry champ you basically have no power over your games.

it just doesnt matter how good you are. most of my gold elo games.

are exactly the same

one team wins hard in all/most lanes.

and there is just no chance to recover. it either my team doing really well or really bad.

another wierd thing defenitly just luck.

i get lee sin in my team, like a lot, my vs enemy team ratio is about 80% are on my team. i lose 90% of those games. regardless of how good the lee sin is. he just always build full dmg. and always useless in mid/late game

Hordes661 votes

I just saw posts deleted on how bad matchmaking is. Looks like riot can dish it out but they can't take it. Sad!

FrancoTheHating1 votes

{quoted}

I just saw posts deleted on how bad matchmaking is. Looks like riot can dish it out but they can't take it. Sad!

yep and just watch the tiers of the players

our average tier is gold 3 theirs is gold 3 like its legit gold 3 average

yet!

our mmr should be much worse, it doesnt make sense that a team with higher winrate on same devision has the same mmr. well unless they all having a huge lose streak

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