[{quoted}](name=Kai Guy,realm=NA,application-id=3ErqAdtq,discussion-id=wMdwlRMZ,comment-id=0000,timestamp=2019-07-14T16:28:34.031+0000)
Becuase if it cares about WR for teams that's rigging games.
If your a 60% player, to balance team avrages out that means it gives you sub 50% players. So the better you do the worse your teammates. If you bad, it compensates by giving you higher % teammates.
That's "forced 50%" Its actively trying to rig match results prior to the game.
How MMR works is moving players in response to their win% + Who they play. So some one who started after the soft reset at a higher MMR value whos been losing wr is sinking down the ladder. Some one who started lower and is moving has to have positive wr. At some point these accounts overlap in MMR value ranges that MM pulls from.
The context of who your playing matters far more then just WR as a stand alone metric. I don't lose SSB to a few friends because they are god awfull at the game. I have never won Tournament that's hosted to the public and rarely even placed top 10.
Just saying I don't even know you man but if you asked me who would win a fight, FrancoTheHating Vs a newborn kitten. Well my money would be on you. But if ya replaced the kitten with a Top Tier MMA fighter... well my money is then gonna be on them. If you had 15 fights vs kittens then 1 fight vs MMA dude you end up with a very high WR... but what generated it was skill gaps rather then it being an accurate reflection of how good a fighter you are.
MMR moves folks in response to their WR and expectations for what it looks like. The concept is Class intervals, Players at a gap of skill measured by X points are expected to result in Y%. When this does not match, the system adjusts its points for the accounts to reflect that difference in expectations to results.
my main problem is the fact that instead of balancing teams.
it makes one team composed of bad mmr relative to their rank and the other one a "good" mmr team.
again rank related.
it also tilts me that as long as you dont pick a hard carry champ
you basically have no power over your games.
it just doesnt matter how good you are.
most of my gold elo games.
are exactly the same
one team wins hard in all/most lanes.
and there is just no chance to recover.
it either my team doing really well or really bad.
another wierd thing defenitly just luck.
i get lee sin in my team, like a lot, my vs enemy team ratio is about 80% are on my team.
i lose 90% of those games.
regardless of how good the lee sin is.
he just always build full dmg.
and always useless in mid/late game