State of kindred (and following changes)
Something tells me Riot is about to nerf a champion I've put a lot of hours into.
****No longer grants Lamb bonus % current health damage on her basic attacks ****
The rest of the changes are OK at best. The Q change is the nicest thing that they have done. I'm not sure if they have looked at kindred's base movement speed. It's quite low compared to the rest of the high tier junglers right now. at one point there was a build to use
& rush
for a lot of early game pressure. Then of course the summoner was nerfed so we all went back to
.Then we have the Q which scales down to 2 seconds instead of it being 2 seconds at all levels which is fine. Maybe we can revert the W healing passive? Or revert the armor nerf they did randomly at one point.
Wolf now deals magic damage instead of physical damage
This forces us to build
.. not that I have a problem with the item but, I just don't see wolf doing much more in team fights now.
Now I still have a problem with the marks. Champions marked. Jungle mobs marked. I think Kindred still has a invading problem/ early mark problem because people will 3 man you early game to set you back a lot. In my opinion Kindred's marks should only show up on the map if the other person with
can see it. As well as the champion marked should be the only person who can see it. It would force players to communicate more and play around it. Instead of just simply pinging because you can see these things on the map or it changing on the model.
Some of these changes are a step in the right direction. Most of them are terrible because Riot has no idea how the people play this champion in the real game and, may I say we get 1 shotted but we like to play super aggressive as well. I really hope riot takes another step in does more research. I guess I'll have to see how the changes due in the PBE.