Its so hard to carry on mages nowadays
Since magic pen items are beyond useless right now, and mr being so damn cheap and and cost efficient, its made it relatively impossible for mage playres like myself to carry games.
I dominated lane as
VS
I was 5/0 before 7 minutes, and could kill my opponent with a basic e,w,q combo.
My fina build was
My runes were Standard ap stuff, Magic pen reds, armour blues, cdr/18 and flat mr blues with ap quints, I also had 12/18/0 taking thunderlords and extra penetration.
So as you can see, I had the very most magic penetration you can have (other than magic pen quints but I don't feel like I should have to buy those). My spells were doing Q: 670 W: 930 E: 360 R: 2.5K (all 5 shots) but for some reason, I could do NOTHING to the tanks, instead of hitting for almost 1k burst with a standard combo, I was hitting for 500 with all my spells. The builds were clearly to focus me, and I'm not saying I should be hitting for the same amount on tanks as on squishies, that's just retarded, no, but I DO want my damage to be MEANINGFUL vs a WW no E (or w whatever his fear circle is) active, sure he build full mr (
) and the nasus went 
. once again, I know some idiots wont read the post and will just down vote and say ''wow this idiot thinks mages should 1 shot tanks WOW'' That's not the case at all, I just feel like mr is a bit Too easy to buy, and the magic pen items are garbage to compensate, For example,
vs
, Lets say I'm playing very very well and I kill him level 4, he goes back and buys
suddenly, no matter what I buy, I can never damage this guy, now he is free to build whatever items he wants, or, if he really hates me
, He gets really good armour penetration, while also getting really great attack damage stats and a boat load of magic resist, all I can buy is
... sure the item hard counter him, but its on a 120 second cooldown, and his ult isn't 100% needed to 1 shot someone, if he pokes a bit with his q beforehand and he carries
. and the armour granted my zhonyas is... pretty ass, don't get me wrong 45 armour isn't something to scoff at, but I mean, I get 1 item, he gets 4, he can buy boots to counter me, I cant. you can argue that I SHOULD buy ninja tabi, but missing out on 1 of 3 magic pen items isn't really an option. I don't have the pbe so I cant check myself, but ive heard a TON of new magic resist items are getting changed, to grant MORE magic resist, but less Hp... and from what ive seen Magic damage dealers are just going to be left in the dust with their main pen item, costing 2650 and for ad champs its 1300!!
another thing that kind of confused me is that, a good amount of magic damage dealing spells are skill shots, weather they are easy to land or not, they aren't point and click... and, if I'm correct, every. single. champion. does physical damage, even though a
's autos hit for like 30 at level 1 against someone with 0 armour. he still does physical damage. now why is armour items less common in offensive items than magic resist? when not every champion does magic damage, like
and most other marksman too.
anyways, nobody is going to agree with me because ''mages are super over powered and they should be nerfed, these mr changes are super smart!!''
(technically an assassin but, come on)
(also technically an assassin but his burst isn't any where near someone like
or
) Not all of us are good right now, we aren't all
's.
anyways, I guess ill have to play cancer ass assasins or tanks now, see you never...
and
exist. and I am convinced are the sole reasons ap items aren't going to be seeing buffs any time soon. the problem becomes, do you WANT mages to be relevant late game other than to blow up squishies? because then why would you pick adcs? almost all mages fall off lategame in damage with only a few staying up due to incredible dps
utility

or aoe

and are often (but not alw