Crit jungle item?

OgSc·9/2/2019, 6:00:57 PM·2 votes·1,623 views

^ Just thinking if adding a crit enchant for jungle items would be cool.

Maybe it can be like...

+25% Atk spd +15% Crit Chance

4 Comments

Cind3rkick9/2/2019, 6:07:11 PM1 votes

Would be kinda weak if it JUST gave the crit and attack speed since item 1416 gives double the attack speed and also has a powerful on-hit.

Also the 15% crit also is really awkward since every other crit item gives 25% meaning you either go (up to) 90% and miss out on the attack speed/passive on a usually core item which completely outclasses the jungle item, or you get the 100% and completely waste the bonus crit.

Rewt9/3/2019, 12:46:57 AM1 votes

I feel that it would just be weak.

Even with 25% crit chance this item would be 2500-2700 (based on the standard costs of other enchants)

Statikk Shiv is 2600g it gives 40% AS 25% CritChance 5% movespeed and then a damage passive on top of it.

This item would just be so underwhelming that it would be pointless. while freeing up a spot for a crit item for onhit junglers would be nice, I think that Bloodrazor would just be more stat efficient. You would basically have to make the item straight up statistically better than bloodrazor for it to be worth building.

iiGazeii9/3/2019, 1:18:47 AM1 votes

I could see it as something like:

+25% Crit chance +25% Attack Speed

Unique Passive - Pinning Shot: Critical hits slow the target's movement speed and attack speed by 15% for 2 seconds. These penalties are doubled against monsters.