Gold runes may have to be changed no ?

Néthéris··1 votes·731 views

#In the runes, the Gold per sec are pretty useless, not used but why would we get them out ? It's like spell vamp, Death time or XP bonus, but this rune can have a rework !

If you take all the gold runes it give +** 5.25g/10 sec so 31.5 g each min or 630 for 20 min**. It take half of your runes for 630 gold at baron, it's super weak when you know that it's the price of a item 3801 ...

Now if you make thoses runes #"Bonus gold on each minions killed" like a Twisted Fate it can be realy great !

When we take our base again (31.5g/min) to gold maker, 6 minions per 1min30 we have to make the runes give 5.25 x 1.5 = 7.875 gold bonus per minion.

Now per runes Yellow give 0.25 / 10 sec and Quints give 1 / 10 sec, so 1 yellow will give 0.375 / minion killed and Quints 1.5 / minion killed.

But if we take now the fact that kill a minion is more dificult than wait in base : #0.4 / minion killed and 1.6/ minion killed will be better.

And there is big minions that improve 6 to seven the minions per waves, so even more worth !

I don't know what could that change can do to the meta but it can be good. And even it don't work, only PBE can be changed to test first then Live servers ...

Bye ! [slayer-jinx-wink]

4 Comments

dakota saturn1 votes

I feel like it was intended for supports who won't get to farm on their own. It would be a hard sell to solo laners to take that over AP/AD/CDR/defense.

Néthéris1 votes

I calculated that for lanners who farm, and supports are Tanks that need early resistances or utility mages that are to weak start against a 2v1 aggression so they take tank to don't get 1 combo killed ... So thoses runes are not usefull anymore for supports.

EvilMerodach1 votes

Feels pretty feast/famine. I mean rewarding you more the more cs you get? They need a buff, but not this. I feel like they should be sort of like item 3301, 'safe' but not great. Like maybe something you pickup for a midgame carry or if you know you have a rough matchup you're not likely to win. But then usually defensive stat runes are the way to go there...so..likely they'll never be viable.

Néthéris1 votes

In term of gold per sec it's pretty much the same shit, it's just more viable for mages who don't need to go armor yellow or some top lanners that have a lot of armor items to pick up in start...

And more fair, you know, the balance thing that everyone want ...

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