Fix your flawed match making system. It is horrendous and predictable.
So, over my LoL career I've noticed a trend. Your match making "algorithm" is basic and flawed to the core. How is it, that I'm capable of winning 15+ games in a row, and then, all of a sudden, the match making system throws me games that are impossible to win 20x in a row; steam roll games where we have no chance of winning?
Riots system will try to keep you at a 50% or below win rate, regardless of how well you do and how skilled you are. You hired some retarded mathematicians to create this flawed system. The games I win at plat are difficult wins, but then, riot tosses me insta losses. I went from plat 2 to plat 4 in 2 days due to nonstop steam roll defeats (ie 5 kills vs 20 enemy kills).
Why couldn't you guys inherit Warcraft 3's match making system? They had it right, they qued you vs players with very similar win rate/skill levels.
Riot's match making system is incredibly flawed, I wasn't going to make a post, but after another steam roll loss, it's incredibly frustrating. I know this post won't mean anything or result in anything. I win 20 games, then I lose 20 games, regardless of how well I play.
Fix your match making, hire some new "PhD's" to create a not so obviously flawed and predictable system.
In conclusion, the match making system should be like this: We're supposed to be qued against players with similar skill levels. Every game should be a close game, not a lopsided landslide. Open your god-damn eyes.