Some different Diana changes; Attempting to find Diana's niche.

Tyler1abbe··1 votes·781 views

From what it looks like, each assassin has their own niche.

Zed/Talon have the ability to jump in, assassinate and get out relatively safe. Akali has the ability to hide in her shroud and wait after going in. Katarina can go in and upon a reset, either get out or continue. She waits for low enemy. Rengar can jump in, and gets a speed boost upon escaping.

To put it really simply, every assassin has something that gives them the title "assassin."

Diana, while isn't listed as an assassin, has the kit of one but is in a weird place. She can get in and pop things quick but it's a lot harder for her compared to others and then the question comes, what's her purpose once she jumps in and doesn't pop an enemy in 1 burst? Her only escape would be to ult to a nearby minion. What if it's a team fight in the jungle? She jumps in, and gets a kill or gets them low. What then? She can't like be like Zed and teleport back to a shadow to escape. She lacks the damage Talon has to help solidify a kill. She can't shumpo away like Katarina. She can't hide in a shroud like Akali. She doesn't get the speed burst nor free resistances Rengar gets.

And her chase potential is limited to an awkward skill shot that is up every 4 seconds at max CDR. I understand she was originally nerfed because she had the burst of an assassin and the tankiness of a bruiser and that's a nono. So I'm not suggesting a damage change but rather to find her place.

Basically expand on the idea of her Lunar ability.

Make her passive boost depending if the enemy is affected by moonlight. Change her W to apply moonlight to the enemy hit by the 3rd sphere. Strenghten the slow slightly if the enemy if affected by moonlight. Allow her ult to gain small resistances/a speed burst if a moonlight stack in consumed by her ult.

This gives her a defined role of more of a bruiser than a mix of an assassin and a bruiser but below average in both regards. Not asking for all of those but just suggesting an idea for some changes for her skills.

With these changes, she has the ability to get in and affect the team as a whole.

Just some ideas.

7 Comments

JFRANKSTA2 votes

as a diana player i would love this, but in all honesty that would make her op as hell. diana already has a role, she can be an ap bruiser/initiator or an assassin with lots of sustained dmg if you can consistently hit her Q

OhOkYea1 votes

{quoted}

as a diana player i would love this, but in all honesty that would make her op as hell. diana already has a role, she can be an ap bruiser/initiator or an assassin with lots of sustained dmg if you can consistently hit her Q

This. She's so good but requires patience and perfection to stand out amongst all the OP champs available. She's well balanced. I'd be afraid to see Riot say they want to buff her, because it'd be some lame buff with a lame nerf that would compromise the uniqueness of her kit.

If Diana isn't a perfect example of balance, I'm not sure what is. She's not OP even in the right hands, but needs to be in right hands to be at her full potential. She's challenging to perfect, and rewarding for it (unlike many other champs that are just point and click gg). If she did get a buff, it'd have to be something simple such as base stat adjustments, maybe a small MS boost, or possibly a small increase in her shield amount.

SouL1ess1 votes

Talon have the ability to jump in, assassinate and get out relatively safe.

Glad that you are fed beyond what numbers can describe

Only Play Darius1 votes

Well Diana has always been referred to as "The shitty version of Akali".

Now that Akali is unviable, I think Diana has found her niche just fine.

BlackEyesBlue1 votes

Diana is my favorite champ to play, and at the moment she feels a bit underpowered for sure.

Underpowered, but not unbalanced, this might break her.

I don't think she's the problem, so much as she is often set to lane against OP meta champs. he can't out last Zed, she can't poke down Yasuo, And can't out brawl Cho'Goth... ect; and a bad lane often means a bad late game.

I'd just like to see her get a general boost if these other champs aren't going to get toned down.

Tyler1abbe1 votes

Again, I'm not suggesting all these changes. I'm suggesting maybe one. I'm not saying Diana isn't viable either. I'm saying there's not too much reason to pick her compared to others of similar nature.

EDIT: To clarify in case I didn't already, I understand throwing everything and the kitchen sink (like in my post) would make her broken. I'm suggesting perhaps only the ult as a change or only the passive, etc.

HailFire Dragon1 votes

honestly i would perfer a complete change of roles, make her more of an assasin like kit that the mix of bruiser/assasin. it will make her the polar opposite of leona(which is what she should be being the sun and moon motif).its just how i would like to play her, dashing in assasining people in split seconds. i know people like to play her tanky but i feel like riot needs to choose a playstyle and make her more suited for that role instead of making her this strange assasin/bruiser.

More from Gameplay

More by Tyler1abbe