Why doesn't the game auto-lock your intended pick?

Darkstar Annie·1/2/2020, 2:02:01 AM·1 votes·2,428 views

The amount of AFK checks there are just to get into a game is fairly ridiculous, imo, especially now that there is a way to avoid being penalized for having an AFK in the first few minutes.

  1. Click Find Match
  2. Click Accept - AFK Check
  3. Click intended pick - Optional
  4. Click intended ban and click Ban - AFK Check with sound warning, thankfully optional without penalty, but could do without the loud sound warning
  5. Click Lock in - AFK Check with sound warning and dodge penalty

This could be better streamlined than it currently is, I'm certain. Is there anyone dedicated to actual UX/UI over in Riot Dev, or is it just graphic designers?

In addition, the amount of popups after a game ends could be reduced to a single popup...

6 Comments

ACriticalThinker1/2/2020, 3:41:41 AM1 votes

This would be especially useful when my client lags so bad I cannot lock in and end up dodging my fucking promotional games. Nothing wrong with the PC just the client.

Ehhhh1/2/2020, 1:08:34 PM1 votes

You would be surprised by the number of people that are still AFK despite going through all that

2gudaiya1/2/2020, 2:32:01 PM1 votes

these things exist for good reasons though.