Why doesn't the game auto-lock your intended pick?
The amount of AFK checks there are just to get into a game is fairly ridiculous, imo, especially now that there is a way to avoid being penalized for having an AFK in the first few minutes.
- Click Find Match
- Click Accept - AFK Check
- Click intended pick - Optional
- Click intended ban and click Ban - AFK Check with sound warning, thankfully optional without penalty, but could do without the loud sound warning
- Click Lock in - AFK Check with sound warning and dodge penalty
This could be better streamlined than it currently is, I'm certain. Is there anyone dedicated to actual UX/UI over in Riot Dev, or is it just graphic designers?
In addition, the amount of popups after a game ends could be reduced to a single popup...