So I came back to League after a decent break...
HAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHA! OMFG WTF?!
Seriously though. Riot. What on Earth made you think that providing more damage was a good idea? I thought the rune rework was to promote creativity and to allow for alternate playstyles? Why are the great majority of the keystones or whatever you call them damage based? I'm not even salty that preseason is chaotic. It is to be expected with a rework. I appreciate trying to overhaul things and I understand that it won't be perfect at first. What I am salty about is that you had a chance to really improve the damn game and you blew it on 100 ways to do more damage. It's telling for your design ethos. At any rate, either you goofed, in which case maybe I'll check back in a few months and see whats up, or it's intentional, and if so, bye.