Who really likes this loot system?

Ekotren··1 votes·1,021 views

Just very curious. I think its garbage grinding and winning games and not getting a return on it. Champ capsules are nice and all but not when my last 10 have been already owned and low value ones. Makes way more sense to me to be rewarded at the end of a game that you do great in to grab some essence to go towards that new champ you want. Really broken ass system for people not wanting to spend real money in my opinion, but what is yours?

12 Comments

FOR JUSTICE1 votes

new system is fine imo, just needs you to play 3+ games too feel anything most of the time imo.

then again i dont even disenchant, i horde my shards

Ekotren1 votes

I play sometimes 10 games a day and don't receive anything at all.

usul12021 votes

Do you mean the leveling system or the loot chests? Cause as a poor student, I love that I've got a lot of skins for free. Leveling... I really can't say I notice it much. Exp is definitely less satisfying to get than ip was, but also I do feel like I gain currency faster which is nice since I'm close to owning all champs.

mack91121 votes

It gives me so much free shit

rujitra1 votes

The new system allows me to gain champions for free at a faster rate than IP system did. This is also true for most players (except those who are playing an absurd number of games every day - over 10 per day, every day), so yeah, I like that part.

But wait, there must be a downside, right? Yeah, there is. Riot also gives me the opportunity to unlock some skins for free without spending my money/RP. I’m not sure how many total I’ve gotten (I tend to get legacy/rare skin shard unlocks even if I don’t play the champ in case I play them in the future) but it’s at least 6, two of which have been mythic/epic/whatever the highest level are.

Maybe I’m just lucky, but I see no reason why I should like IP over the capsule and chest system.

Ekotren1 votes

I just don't seem to be getting much loot. Do you get more playing ranked?

rujitra1 votes

To my knowledge the amount of experience gained from time spent playing Normal Blind, Normal Draft, and Ranked queues do not differ in any meaningful way.

If you’re talking about champion capsules, you mentioned playing 10 games per day sometimes and not getting anything - this is because a large proportion of your leveling up in the new system comes from the FWOTD (first win of the day) bonus experience - thus someone who plays 10 games over 10 days (getting FWOTD bonus half the time, let’s say) will gain more experience than a player who plays 10 consecutive games (winning 5 of them) on one day, only getting one FWOTD bonus. It’s possible that you fall into the very small subset of extremely frequent players who are earning champions slightly slower than previously - and if that’s the case, I’m sorry.

Riot seems to want to encourage players to play a mild-moderate number of games every day instead of encouraging burst players (ex: 10 games in a day then 2-3 days off) or encouraging players who simply binge League for weeks on end. I’m not sure why they would care, but that’s what the system is based around - consistent play, not necessarily large amounts of play.

Keep in mind that there’s ways to speed up your champion pool even faster under the new system - you can still buy champions with BE directly (which, unless you’re in that small “frequent flier” subset, you earn faster than IP under the old system), for the same prices as they were for IP before. However, if you get a shard for a champion you want, either from your free level up capsule or from a free S-rank chest for a champion, you get a discount on the purchase price. This is a good way to expand your champion pool for cheap even if you don’t want to play the champion - instead of disenchanting the shard for a couple hundred BE, upgrade it if you think you may possibly want to play it. Even if you don’t ever play it, that becomes another champion you can trade to teammates to get pick priority in champ select in draft games.

This isn’t to mention that you get a chance of champion shards in S-chests to begin with - which is above and beyond the BE system (which is virtually identical to or faster than IP for the majority of players) - which gives you even more champion pool ability.

So I’m not sure why it doesn’t feel like you’re getting a lot of loot, but it’s likely that it’s just a psychological thing.

Ekotren1 votes

Nice write up. Issue I'mhaving for example Is I just purchased kayn. Got a S and S- on him and no chest.. Is that by design or do I have a bug?

Kazekiba1 votes

{quoted}

Nice write up. Issue I'mhaving for example Is I just purchased kayn. Got a S and S- on him and no chest.. Is that by design or do I have a bug?

Do you have a chest available for your account? You can store a max of 4 and get a new one once a week

Ekotren1 votes

1 chest a week. wow... Not only that I hate that you have to have stupid keys so I can't even open them. Guess I understand your explanation of (not for binge playing). I disagree with this system :(

rujitra1 votes

I think it's more so that players don't get 150 chests at the beginning of the season (either by them earning them or a party member getting an S- or higher) then get nothing for the rest of the season.

Kazekiba1 votes

{quoted}

1 chest a week. wow... Not only that I hate that you have to have stupid keys so I can't even open them. Guess I understand your explanation of (not for binge playing). I disagree with this system :(

Are you planning to S rank 52 champions? If not then youll overstock anyway. You also get keys literally free over time as long as you maintain a good honor.

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