(???) MATCHMAKING: 556/2161 found this article helpful (???)
Quote: "Ultimately, we’d rather you wait a little longer in the queue to get a fairer match, but we know waiting in a queue is probably the least fun part of League."
This quote is summarizes the reason why many people are choosing to quit LoL. No, the worst part about the game is unfair matches.
Reasons why matches are uneven:
- players get auto-filled into a role they cannot play
- its too easy to pay to boost an account without getting caught
- queue times are too short
These three problems are easy to fix.
The first problem can be fixed by:
- supports players are guaranteed their positions (i.e., no more support mains feeding in mid lane)
- players can never get auto-filled into top, mid, or ADC (i.e., no more jungle mains feeding as ADC)
- finding ways to allows support players to have a larger impact on the game (i.e., good support players should be able to carry games more so than now)
The second problem can be fixed by using statistical algorithms to detect when players have unusually large spikes in the performance in a single game. The algorithm can look at KDA, relative CS, and sudden changes in champion pool. To avoid banning smurf accounts, Riot could very easily allow a smurf account to be bound to their primary account. Bound accounts will not get banned for boosting as long as the second account's MMR is not too much higher then the primary account's MMR.
The third problem can be fixed by making queue times longer in favor of fairer matches and position preference.
If these three problems are not addressed, no champion release or skin, no matter how amazing, will generate revenue for Tencent because the game itself is too unfun and frustrating for players to want to invest their money into.