Can we rework Trynd already
When his passive high rolls in the early game it feels really fuckin bad, and having the highest base health, plus one of the largest health per level gains reeeeeeeeeeeeeeeally feels bad.
When his passive high rolls in the early game it feels really fuckin bad, and having the highest base health, plus one of the largest health per level gains reeeeeeeeeeeeeeeally feels bad.
Oh man, it's not even, "when it highrolls," any more.
They made it a guaranteed crit with two items, like Yasuo. It now grants 50% crit chance at level 16.