I understand PBE Pyke changes, but why..
I understand that you want to encourage
to build lethality and AD due to champ design and tank being kind of a problem, but there is an issue with the lethality scaling.
FORCING a champ to build the same 2 or 3 items in the shop everygame is the opposite of encouraging different builds. Its actually kind of worse than the forced
on mages or the forced
on adcs, since its so strong.
Pyke building
has space for 2 other items, not counting
and sightstone. 1 of those two items would be
most of the time depending how this buff hits.
Wouldnt it be better to encourage AD rather than force lethality? And fix the main tank problems such as instant passive healing (and a lot of healing) and perhaps nerfing Aftershock to scaling more with base stats rather than adding raw stats. Remember Aftershock has been an issue on most squishies that take it (
).
Just my thoughts on this, as i was hoping to pick up Pyke next season when i begin to play support again.