@RiotRepertoir Question about Shaco.

LightingSaber··1 votes·384 views

I want to hear your thoughts about balancing this champion and how u decide to buff\nerf champions overall, because right now i completely dont get it.

So lets start with my feelings about Shaco this patch( i have more than 200 games as him this season). As for me damage stays almost the same(a little bit weaker lategame if u need to get def\as item) but in a little favor to his early game so u can actually do something before u got duskblade. Hes snowball potential is a little stronger, but nothing extraordinary happened.

As a result of what u did to him(thanks alot anyway that u finally keep an eye on this champ) more people started to play him and his pickrate and winrate grew up alot. His winrate only means that u finally did a good job and made champion playable so people can enjoy him. His banrate was almost zero which means that people didnt even count this champion as a treat to them, or they even forgot that he exists.

It looks strange, because for example khazix got 52!!!!!!!% banrate 12% pickrate and still 52% winrate + after compensation buffs he became a little stronger too. Shaco is at 56% winrate but he got 4.5% pickrate but, cause people forgot that this champ exists, his banrate is still 2-3%. Only 1 week went and next patch u already nerfing Shaco Q again so his damage will be lower than pre 8.6, and i completely dont get it. Why do u nerf damage from 70 to 30 but not to 50 for example? Why dont u let him some time?? Banrate will be increased, pick and winrate will go down and so 2-3 patches u finally can get a right decision about what u need to do. Im so confused how do u analize champions state. There are tonns of unbalanced and op stuff in this game, why do u nerf champions which are actually fine? I think u need to keep an eye on other things, last changes dont make the game better, nerfing Q damage more than twice wont make it better too. Maybe u can explain it here. Sry for my bad engl.

7 Comments

Kaìju2 votes

Because Shaco is super toxic to deal with when strong. Kha loses a lot of his damage if you group but Shaco has no isolation mechanic so he can just Q over a wall and pop you before you even notice him and it feels bad.

Shaco needs a VGU but Shaco players also don't want one.

LightingSaber1 votes

Shaco's state in teamfighs is close to kha, yes he can jump in but if they pop oracle and at least one shield - adc is alive, but even if u killed him u cant get out, so his teamfight is maybe a little bit better then kha by damage but alot more suicidal cause u cant escape. Ofc i understand that its annoying to play against if u are lazy to ward and watch the map, same as u are playing vs kha, eve, twitch for example. Its hard to balance this champ, i agree, but Riot's decision making looks awkward for me, 1 week after change they gonna nerf a champ again(hes doing like 20-30 more damage lategame, =DD). Main thing is that hes not overpowered like some champs, if u dont want to play vs Shaco u can ban him. How do they want to balance the game if they watch only winrate stat and random comments on boards per 1 week after change and then doing a nerf. They think they overcompensated him, okay then, no problem. But is it healthy nerf of ad scaling from 70% to 30? I dont think so. If they put it down to 45-50 for next patch then see what gonna happen, then get another feedback and if this nerf is not enough they can nerf it to 30%, this is how it should work i think. But what Riot's doing looks for me like: ohh his winrate is too high, so we need to put him down right now, weaker than before, people need to forget about this champ asap =D

I ve been playing him since s2 from time to time, i remember all good and bad times for Shaco, and i gonna play him no matter what will happen, but 90% of changes in LoL past 2-3 seasons and especially this one(i mean this season) are questionable and seems weird for me. Still hope i can get a responce from rioter here))

Kaìju2 votes

Shaco can also split push like crazy with R. No other assassin can both assassinate a target and be a split pushing slippery problem.

LightingSaber1 votes

Man, cmon, forget about Shaco, did u even read my reply? Im talking about things done by riot which i dont get. Im not talking how good Shaco or how bad he is.

ankoanko191 votes

{quoted}

Man, cmon, forget about Shaco, did u even read my reply? Im talking about things done by riot which i dont get. Im not talking how good Shaco or how bad he is.

Okay you said why do u nerf champions which are actually fine? Because Shaco is not fine. His kit is more toxic to deal with than Kha'zix. Kha'zix will eventually get nerfed, no question about it but champions like Shaco should be touched ASAP when they're dominating. Kha'zix can be balanced around numbers, Shaco can not. He needs a full VGU because Riot knows how frustrating it is to deal with him. So tl:dr whenever shaco is strong he gets nerfed because he is anti-fun.

LightingSaber1 votes

You said Khazix can be balanced by numbers, but hes at 52% banrate almost all season, and hes not balanced by anything, people ban him because of his kit cause he s going invisible from bush then 2 more times with a dusk reset and jumping away, u cant see him in ult so he can easily drop aggro in teamfight + 80% isolation slow, maybe this is actually toxic kit??, and his 50% banrate is cause its frustrating to play against? Kha has better damage, he can 1v1 almost every jungler for sure, he got better mobility with a reset on takedown and people playing him alot in a pro scene. He recieved buffs too and they are not going to nerf him and i dont really care, so if i dont want to play vs certain champ i just ban him. And do u understand Q nerf to 30% or u dont? 50 base + 80 bonus dmg after armor reduction which is at least 50% we have Q doing 60 bonus damage at 5-6 slots if u are full ad.

ankoanko191 votes

{quoted}

You said Khazix can be balanced by numbers, but hes at 52% banrate almost all season, and hes not balanced by anything, people ban him because of his kit cause he s going invisible from bush then 2 more times with a dusk reset and jumping away, u cant see him in ult so he can easily drop aggro in teamfight + 80% isolation slow, maybe this is actually toxic kit??, and his 50% banrate is cause its frustrating to play against? Kha has better damage, he can 1v1 almost every jungler for sure, he got better mobility with a reset on takedown and people playing him alot in a pro scene. He recieved buffs too and they are not going to nerf him and i dont really care, so if i dont want to play vs certain champ i just ban him. And do u understand Q nerf to 30% or u dont? 50 base + 80 bonus dmg after armor reduction which is at least 50% we have Q doing 60 bonus damage at 5-6 slots if u are full ad.

No doubt Riot knows Kha'zix is too strong but they most likely are trying to change the meta to be less tank-adc relient and more assassin/mages. But the problem with Shaco is his kit. Playing against a good shaco is miles more frustrating than a good kha'zix. Shaco needs a VGU, and he'll most likely get on in 2019. Also do you understand how much Shaco is currently dealing? No shit they're nerfing it! They DONT want Shaco to be meta, everytime he creeped in (whether it was AP Shaco in december of 2017 or the trinity-off tank Shaco in February) Riot has always nerfed him or his items.

I know it's not fun having your favorite champion be reworked because many people found it annoying (rip ap tristana) but it is supposed to be a fun game for everyone, not just the one playing something frustrating to deal with.

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