@RiotRepertoir Question about Shaco.
I want to hear your thoughts about balancing this champion and how u decide to buff\nerf champions overall, because right now i completely dont get it.
So lets start with my feelings about Shaco this patch( i have more than 200 games as him this season). As for me damage stays almost the same(a little bit weaker lategame if u need to get def\as item) but in a little favor to his early game so u can actually do something before u got duskblade. Hes snowball potential is a little stronger, but nothing extraordinary happened.
As a result of what u did to him(thanks alot anyway that u finally keep an eye on this champ) more people started to play him and his pickrate and winrate grew up alot. His winrate only means that u finally did a good job and made champion playable so people can enjoy him. His banrate was almost zero which means that people didnt even count this champion as a treat to them, or they even forgot that he exists.
It looks strange, because for example khazix got 52!!!!!!!% banrate 12% pickrate and still 52% winrate + after compensation buffs he became a little stronger too. Shaco is at 56% winrate but he got 4.5% pickrate but, cause people forgot that this champ exists, his banrate is still 2-3%. Only 1 week went and next patch u already nerfing Shaco Q again so his damage will be lower than pre 8.6, and i completely dont get it. Why do u nerf damage from 70 to 30 but not to 50 for example? Why dont u let him some time?? Banrate will be increased, pick and winrate will go down and so 2-3 patches u finally can get a right decision about what u need to do. Im so confused how do u analize champions state. There are tonns of unbalanced and op stuff in this game, why do u nerf champions which are actually fine? I think u need to keep an eye on other things, last changes dont make the game better, nerfing Q damage more than twice wont make it better too. Maybe u can explain it here. Sry for my bad engl.