A Logical Summary On why Aatrox is Nearly Unplayable Post Patch 9.3
These recent nerfs to Aatrox have completely gotten rid of his entire purpose as an early game all-in champion that falls off hard late game. He is meant to play overly aggressive so he can make it harder for the opposing laner to get stronger late game but eventually they will become stronger than him no matter how hard he dominates in lane which is his major weakness not to mention that there is still a jungler that can shut down an overly aggressive Aatrox anyways by just ganking him twice or just by ganking him early game before he gets his ult because of his over extensive play style.
(Riot if you're reading this please take this into consideration for future patches)
Also if you want a more in-depth explanation on why these nerfs have made him this way check out my other post here: https://boards.na.leagueoflegends.com/en/c/gameplay-balance/EcgjaEB9-about-aatroxs-change-in-patch-93-and-what-my-opinion-is-on-it
doesn't need a rework.
Now imagine the rework being less balancable than the original.
Gotta love this Riot.