Daily Reminder: Ziggs is still struggling greatly after the AP changes.

Colton147··1 votes·413 views

As the title says...

Ziggs is currently sitting at a 50%-51% win rate: http://na.op.gg/champion/ziggs/statistics/mid http://champion.gg/champion/Ziggs/Middle?league=

Previous thread: https://boards.na.leagueoflegends.com/en/c/gameplay-balance/YF89WpEc-ziggs-is-trash-with-the-new-ap-changes-and-is-badly-in-need-of-some-buffs-a-level-7-ziggs

Buffs: > {quoted} > > Q: Bouncing Bomb > > Damage increased from 75/120/165/210/255 to 120/165/210/255/300 > > W: Satchel Charge > > Demolition execute increased from 25/27.5/30/32.5/35% to 40% all ranks > > E: Hexplosive Minefield > > Damage increased from 40/65/90/115/140 to 65/90/115/140/170 > > New Effect Minions and monsters now take 200% additional damage > > R: Mega Inferno Bomb > > Damage increased from 200/300/400 to 300/400/500 > > New Efect Deals bonus true damage to enemies within the epicenter > > It's perhaps time to make Ziggs great again and make him viable.

5 Comments

Geauxx4 votes
  1. 50-51 winrate isn't bad.

  2. that Q buff would make him impossible to beat early. You're out your mind.

  3. the W buff is even more stupid. might as well remove the towers from the game and let him shove to nexus.

  4. The E buff. sure. You ain't adding that minions take 200% damage, are you actually crazy?

  5. R the true damage? no. a little more increase damage? sure.

Be realistic about it.

LyingOnLine2 votes

Oh noes, he has a perfectly viable winrate!

He must need massive buffs because otherwise OP can’t both suck and win with him for no reason!

Professor Ward1 votes

You cant be serious with those buffs lol

Ragnaveil1 votes

Who knows at this rate, people just shove ideas out left and right without thinking how the champion is balanced by the balance team in the first place.

SwiftKitten881 votes

you may want to fix your quote, i hate it when it does that to me as well, however i wouldn't go as far as to say he isnt good anymore.

keeping in mine i mayt not play mid lane anymore but i did LOVE playing Ziggs when i did (I'm still 1 S away from lvl 7 on him)

rushing item 3285 or item 3003 are both good viable options on him. (again i haven't tried these myself but i do know his kit and he really wants mana and early ap. item 3907 is also good to use as you can press it mid air right to boost damage once you know the enemies are going to get hit by it... or save it is you know you missed your ulti or the damage wouldn't kill them.

also... those buffs are absolutely INSANE, and would totally break him. if i were to buff him (which i don't think he needs at the moment, but when he does need buff i would love for this to go through) but would i WOULD do would be do a 50% cooldown refund if satchel charge hits an enemy, as that way you can at least use it offensively as interrupt cc without completely fucking up any escape your might need to have for the next 20 seconds. i woudl also allow him to DETONATE it while hard CCed, to still use the movement ability. idk if my ping or my reaction time but i always have time to throw it out before the cc hits but never enough time to actaully detnoate it before the cc stops from from detonating it. also it annyes me that if i am rooted it wont move me.. it should work similar to JarvanIV flag and drag that can can still use it while rooted.

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