Early game, Health runes > Armor runes vs AD champions
For these calculations I will assume I'm
with 21/9 masteries and the enemy is
who throws a Q, and I'm the first unit it hits.
Armor runes = +9 armor
Health runes = +72 hp
Test 1 - Zed's runes are 15 ad, 0 armor pen. Level 6. (202 damage before armor) Armor runes - Ahri loses 14.0% of her maximum hp Health runes - 13.8%
Test 2 - 6 ad, 11 armor pen. Level 6. (196 damage) Armor - 14.7% Health - 14.6%
Test 3 - 0 ad, 19 armor pen. Level 6. (187 damage) Armor - 14.9% Health - 14.9%
Test 4 - 15 ad, 0 armor pen. Level 1. (105 damage) Armor - 14.2% Health - 13.5%
Test 5 - 0 ad, 19 armor pen. Level 1. (90 damage) Armor - 14.3% Health - 13.8%
As champions level up, their base hp increases and thus the 72 health becomes less relevant. 9 armor starts to become better at levels 7+. However from levels 1 to 6, the flat health protects more against AD than armor. The more you know!