Twisted fate mini rework/buff ??
Hey everybody!
Had an idea for some little changes to TF, he may be in the right place or may not be that depends on the people and their opinions :D. So lets start with the passive : Loaded Dice --> Loaded Dice's Twisted Fate rolls his dice every time he kills an enemy, randomly gaining Gold 1 − 12 (based on probability).
Wild Cards 65% AP scaling --> 75% AP scaling
Twisted Fate throws three cards in a cone, dealing Ability power magic damage to all enemies they pass through.
Pick a Card --> stays the same Twisted Fate cycles through three cards for 6 seconds. Choosing one by reactivating Pick a Card converts Twisted Fate's next basic attack within 6 seconds to instead deal magic damage and a bonus effect based on the card selected.
Stacked Deck Passive: Twisted Fate gains Attack speed icon bonus attack speed.
Bonus Attack Speed: 10 / 15 / 20 / 25 / 30%
Passive: Every fourth basic attack deals bonus magic damage.
Passive: Lvl 1 --> every fifth basic attack deals bonus magic damage.
Lvl 2 --> every fourth basic attack deals bonus magic damage.
Lvl 3 --> every third basic attack deals bonus magic damage.
Lvl 4 --> every second basic attack deals bonus magic damage.
Lvl 5 --> (more dmg or attack speed-dunno yet)
Destiny --> stays the same ofc
Twisted Fate and his allies gain true sight of all enemy champions for a few seconds. After a 0.5 second delay, Twisted Fate can use Gate once for the duration.
**Ofcourse all damage numbers adjusted properly ( i dont want to make anything op) **
really opened to some suggestions and opinions