Skip to content

Why change poppy into something she is not?

Taskmaker2··1 votes·871 views

I currently main poppy, played her since season one, and am loving her in this current meta. I believe that she shouldn't receive a heavy rework because her kit is already super unique. I mean people don't play poppy because yes, there are better champs out there, and honestly, it takes time and talent to get good with her. I can understand Sion's changes because... well he didn't have the funnest kit to begin with. But even in his case my final point stands. Poppy is a blast to play as she is. I feel like they are taking out the best parts (her q, passive, and ult) all of which made poppy so unique! Her ult really isn't much better than kayle's or trynn's ult (trynn can use his while cc'd poppy cannot) but it is so much fun to use it in fights and be able to block so much damage for your team and take out key targets, but guess what! now you are in the middle of the team without that ult! Honestly she isn't op, she has just been forgotten. They shouldn't recreate her just to remind people she is there.

Look at amumu- they did a special art movie for him and BAM people were playing him again. Rammus- still op, never seen. Nasus, more op than poppy late game but not played anymore. if the problem was that people weren't playing poppy much maybe it's only because the newer champs are flashier. A visual update for poppy would fix that, but change her kit and well... you are just killing a champ in an attempt to make people care about her while hurting the trust of all those that already did.

My point is this... why do you want to change poppy into something she is not? Why not make a new champ that is what you are thinking about and leave poppy in the game?

9 Comments

Little Stick Man4 votes

her passive, q, and ult are what make her broken lol

Taskmaker21 votes

passive makes her unique, its not op and honestly true damage makes her passive a gimp because she was created with the idea that she would survive longer at low health, thus her total health is underwhelming.

her q is no different that many other reactivatable auto attacks (as I mentioned Nasus's q is more op and has an unlimited max)

Her ult is not op unless you consider trynns ult and kayles ult op, which most don't, because they know how to play against them. Her ult makes her immune to everything EXCEPT the target she ults. This means that there is counter play. As a poppy main I know that an ulted target, does not mean I will be able to kill them, any heals, good kiting by the target itself, zhonyas, will delay me enough to lose the protection and then I die in the middle of their team. Honestly there are a bunch of champs that can "assassinate" better than poppy. She is actually very easily kited and against her counters she can't do much (I can list them if you want) . If you ult the support and go for their carries, then the support can stop you with any number of their cc abilities or buff the target as before mentioned. More often than not poppys have to use their ult to run away and mitigate damage done to them because she would easily die without it.

Edit: Oh also wanted to talk about them keeping her e... her e is her hardest ability to land and easiest to counter... as a poppy player, whenever I go against a poppy i go the whole game without ever getting hit into a wall. So sure it is cool and satisfying when I get it off (which I am honestly talented at), but you can't rely on it. I have to admit I am interested in the the new abilities they plan to give her, but honestly, since it will basically all be different, why not just make a new champ?

Taskmaker21 votes

To explain further about her passive, it mitigates any damage that would do more than 10% of her current health by 50%.

Sounds good on paper right? but when you do the numbers you will see that sure, it counters some champs, but is weak against others.

say you have 500 health, caitlyn starts auto attacking you, say 60 damage per hit (at time that your passive kicks in) 10% of your health is 50, so the leftover 10 damage is cut in half so you still take 55 damage. The next hit would deal 52.25 to your remaining health of 445. then about 50 damage the next hit, 47 the next ect... but always at least 10% of your current health. so when you only have 100 health left, that 60 damage hit is only really dealing 35 damage. So her passive give her invisible health you could say, makes it seem like she is easy to kill. (It is so fun to bait people with this). but now, a simple ignite, well that ignores all of that passive and she dies... so where she should have had a higher health pool instead it she has this passive, which has very clear counters as long as you understand it. Brand for example, his burn is almost always going to be less than that 10% threshold and therefore going to deal all of his damage, making poppy a very weak choice. basically anyone with damage over time can kill a poppy easily.

so while great against burst champs like riven and heavy ap burst like leblanc, poke comps and dots will mostly ignore the passive altogether. and even then, the riven and leblanc can just take ignite to counter her. (just realized how bad this is teaching people how to beat my main champ right now :P)

Hellhammer1 votes

{quoted}

passive makes her unique, its not op and honestly true damage makes her passive a gimp because she was created with the idea that she would survive longer at low health, thus her total health is underwhelming.

her q is no different that many other reactivatable auto attacks (as I mentioned Nasus's q is more op and has an unlimited max)

Her ult is not op unless you consider trynns ult and kayles ult op, which most don't, because they know how to play against them. Her ult makes her immune to everything EXCEPT the target she ults. This means that there is counter play. As a poppy main I know that an ulted target, does not mean I will be able to kill them, any heals, good kiting by the target itself, zhonyas, will delay me enough to lose the protection and then I die in the middle of their team. Honestly there are a bunch of champs that can "assassinate" better than poppy. She is actually very easily kited and against her counters she can't do much (I can list them if you want) . If you ult the support and go for their carries, then the support can stop you with any number of there cc abilities or buff the target as before mentioned. More often than not poppy's have to use their ult to run away and mitigate damage done to them because she would easily die without it.

Edit: Oh also wanted to talk about them keeping her e... her e is her hardest ability to land and easiest to counter... as a poppy player, whenever I go against a poppy i go the whole game without ever getting hit into a wall. So sure it is cool and satisfying when I get it off (which I am honestly talented at), but you can't rely on it. I have to admit I am interested in the the new abilities they plan to give her, but honestly, since it will basically all be different, why not just make a new champ?

I'm still saying if Poppy's E was turned into a skillshot she'd gain soooo much power

  • no more hiding in the brush for you slam
  • Time to run away~ / time to chase without moving your foe further from the fight.
  • then she'd also be able to pass terrain so long as she isn't slamming someone into it.
Taskmaker21 votes

I totally agree with this, and I think that would be a cool change.

TheLastShadow451 votes

It's to soon to make assumptions. They haven't even said what they are doing in the changes except for the fact that the E is the same.

Taskmaker21 votes

Meddler is quoted saying: when asked why they were scraping her q: "Poppy’s Q is a very functional spell, but we felt there was opportunity to shift to something with more play and interest to it."

"We’ll be replacing Poppy’s passive. We are thinking about keeping a ittle bit of ‘tough when low on health’ on the kit though, just in a much more apparent and balanceable way."

and scruffy of game design when asked about her ultimate said:

"_Her old ultimate is not staying sorry to say. There is something to be said for how unique it is but the amount of frustration/confusion/abusive edge cases that it adds to the game outweighs the amount of fun/interesting gameplay that it brings.

Hopefully the new ult we have in the works will be much more exciting and interesting while not bringing with it so many negative costs. Wait and see just a short while longer and let us know what you think of it when it’s done._"

and pretty sure they mentioned her w but meh didn't care to much to find that one because i wouldn't mind a change to some of that.

So yeah, changing the whole champion- once again, why not just make a totally new one?

interviews found on: http://www.newsoflegends.com/?s=poppy

TheLastShadow451 votes

That's basically what I said just longer. Like I said you don't know the exact changes they are making except for the fact they are keeping her E. For all you know she will still be tanky and hurt people, just not in the same way.

Taskmaker21 votes

Ah well then I apologize, I thought you were saying that we didn't know that they were removing her ult, her q, and at the very least, changing her passive. It is hard to interpret what someone is trying to say with text alone I feel. Either way I feel like those interview comments should help anyone reading this to understand a little better.

More from Gameplay

More by Taskmaker2