Magus enchantment a few ways to improve it
So currently, magus is lackluster in comparison the the other JG items, and it kinda feels like a filler for AP jgers.
Heres a few things I could see improving it. (note:only one of these, multiple and it would become broken)
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15% spellvamp- seems like a pretty obvious choice
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Give it the same unique passive as Liandrys, it would help in clear time and provide a little extra damage for ganks
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Give It Rylais passive
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new one, I call it Manavamp. restore mana equal to 10% of spell damage dealt, doubles effect when using abilities on neutral monsters (maybe 7.5% then doubling wouldn't be as super sustainy
is already the highest winrate jungler atm.