A question to everyone about summoner spells
Well two actually.
1: should summoner spells be balanced? Aka is the near 100% meta that's been around almost forever good. Or do the spells that are almost never taken need an update. (clairvoyance)
2: what holes are there design-wise in our roster of summoner spells. Aka what cool new mechanics could be added to gameplay through new spells.
I feel like summs are an often overlooked aspect of design and the meta because they're just so ingrained into the functionality of the game. Thoughts?
and
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